1.17.10.1-4 patch
Pixel Composer » Devlog
- Update localization file.
Nodes
- [Array] Add preview for non-surface value.
- [Region Fill] Add texture coord fill type.
- [Grid] Add secondary pattern properties.
Bugs
- [ASE Layer] Fix the layer preview not showing up.
- [Command Palette] Fix crash when showing action without hotkey.
- [Draw Text] Fix the font selection widget not showing up.
- [Edge Detect] Fix crash on creation.
- [HLSL] Fix can’t add new argument.
- [HLSL] Fix long pause/ freeze when loading, and duplicating nodes.
- [HLSL] Fix value type error.
- [Inspector Panel] Fix node properties do not scroll to the end.
- [Lua Compute, Surface] Fix empty arguments get inserted into the function.
- [Lua] Fix argument type error.
- [Menu Panel] Fix crashes when clicking on recent files.
- [Palette Extract] Fix output color has no alpha data.
- [Particle] Fix crash on create.
- Fix crashes when clicking some menuitem.
- Fix error when changing unit.
- Fix hotkey not loaded.
- Fix right-clicking on the option in some dialog creates a hotkey editor for the wrong property.
- Fix text junction always convert array to string.
Files
[Bata] PixelComposer 1.17.10.4 itch.zip 106 MB
93 days ago
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Pixel Composer
Node based VFX compositor for pixel art.
Status | In development |
Category | Tool |
Author | MakhamDev |
Tags | 2D, Pixel Art, Procedural Generation |
Languages | English |
More posts
- 1.18.4 beta3 days ago
- 1.18.3.1 patch17 days ago
- 1.18.3 beta19 days ago
- 1.18.2.1 patch34 days ago
- 1.18.2 beta35 days ago
- 1.18.0.4 patch40 days ago
- 1.18.1 beta44 days ago
- 1.18.0.3 patch46 days ago
- 1.18.0.1-2 patches50 days ago
- 1.18 Stable55 days ago
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