1.20.1 beta


Interface

  • Add f6 default hotkey for export all.
  • Add hotkey for activating primary and secondary action (f3, f4).
  • [Animation Panel] Add ctrl+tab for toggling dopesheet.
  • [Animation Panel] Add frame view.
  • [Animation Panel] Add frames separator distance control.
  • [Animation Panel] Side bar buttons can now be customized.
  • [Collection Panel] Add option to edit collection in a pop-up dialog.
  • [Color Selector] Add slider color preview, quantize option.
  • [File Selector] Add thumbnails for different file types.
  • [Graph Panel] Add hotkey for exiting group (default: Tilde “~” ).
  • [Graph/Preview Panel] Toolbar buttons are now customizable.
  • [Inspector Panel] Add (back) property search function.
  • [Menu Panel] Add “Clear all cache” button in “Rendering” option. (hotkey: f7)
  • [Palette Selector] Palette preset is now expandable to allows individual color picking.
  • [Panel] Add context menu for centralizing split.
  • [Preview Panel] Add preview channel selector.
  • [Preview Panel] Add toolbar lock buttons.
  • [Preview Panel] Improve area gizmo.

Node

  • New Color Select node.

  • New MK IsoCube/IsoExtrude nodes.

  • [AO] Add oversample setting.

  • [Canvas] Add brush scattering.

  • [Canvas] Add stamp brush mode toggle.

  • [Draw Line] Add dashed line option.

  • [Draw Line] Add separate cap selector for both ends.

  • [Draw Ribbon] Add texture rotation property.

  • [Export] Directory now use multi-line textArea.

  • [MK Cable] Add thickness/ color over cable.

  • [Normalize] Improve performance.

  • [Number] Add gizmo label toggle, renaming options.

  • [Number] Add gizmo substyle setting.

  • [Outline] Width can be decimal when aa is on.

  • [Particle, Particle System] Add particle wrapping.

  • [Particle] Looping will only apply when playing.

  • [Particle] Node will refuse to start on non-starting frame (i.e. when using the resume feature).

  • [PB Bevel] Now use both gray scale and alpha to determine shape.

  • [PB Draw Surface] Add crop option.

  • [PB Line] Line type is now a toggle.

  • Globalvar name now limited to alphanumeric and underscore.

Bugs

  • Fix bypass value not update for some nodes.
  • Fix crash when using dropper with “GUI in/out” nodes.
  • Fix error when duplicating inline feedback, loop.
  • Fix error when duplicating nodes.
  • Fix error when typing “self” in expression editor.
  • [3D Camera, Camera Point, Path] Fix error when using move tool.
  • [Armature Bind] Fix mesh input not rendering.
  • [Armature Mesh Rig] Fix output mesh shows nothing in preview.
  • [Armature] Fix preview bone affect node bbox.
  • [Auto Organize] Fix error when aligning with pin nodes.
  • [Bevel] Fix node output the same surface when set height to 1.
  • [Canvas] Fix holding ctrl key make tool unusable.
  • [Color Selector] Fix posterize option returns wrong color on modified display scale.
  • [Draw Line] Fix incorrect shifting for none type.
  • [Evaluate Curve] Fix blocking error when inputting invalid curve data.
  • [Export] Fix directory appends with backslash instead of slash.
  • [Export] Fix directory cut-off if it doesn’t ends with slash.
  • [Export] Fix file format not set based on initial.
  • [Export] Fix gif export duplicate frames.
  • [File Selector] Fix crash when loading project with no thumbnail data.
  • [File Selector] Hitting escape key while opening dialog now close the dialog instead of the file selector itself.
  • [Globalvar] Fix name not saving.
  • [Globalvar] Fix non number display type not initialized.
  • [Graph Panel] Fix adding nodes with multiple panels active puts nodes in the wrong place.
  • [Mesh Warp] Fix error when using output mesh in other node.
  • [MK Tree Trunk] Fix root color always black.
  • [Normal Light] Fix inverted x direction for sun light.
  • [Normal Light] Position property is now separated in to 2d position and distance.
  • [Pack Sprite] Fix overlapping surface in top left algorithm.
  • [Palette Extract] Fix incorrect result when providing non-8-bit RGBA surface (surfaces will be converted to 8bit before processing).
  • [Perlin] Fix error when loading.
  • [Pin] Fix node sometime display data.
  • [Pixel Builder] Fix selection trigger when dragging PBBOX.
  • [pSystem Clone] Fix node only show 1 output.
  • [ScrollBox] Fix shift+scroll wheel try to select separator bar.
  • [Shape Path] Fix error when setting corner radius.
  • [Surface Extrude] Fix mesh error with non-square surface.
  • [TextBox] Fix dragging mouse outside textbox reset cursor to the beginning.
  • [Zoom Blur] Fix preview gizmo too long.

Files

[stable] PixelComposer 1.20.0.9 itch.zip 147 MB
Nov 30, 2025
[beta] PixelComposer 1.20.1 itch.zip 148 MB
Dec 03, 2025
Pixel_Composer_1.20.0.9-x86_64.AppImage 171 MB
Nov 30, 2025

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Comments

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will you be developing for macOS?

(+3)

product looks sick! any chance for a mac build?