1.19.9 beta
- [Project] Add default export directory settings.
Interface
- Add thumbnail tooltip on recent files submenu.
- Replace sample projects with samples from the random project collection.
- [File Selector] Add button to navigate to current project directory/
Node
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New Particle System (pSystem): a custom particle replacement, replacing the current VFX.
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Improved performance
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More modular system.
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New features:
- Custom event trigger
- Particle mask
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New nodes (from VFX)
- pSystem Gravity
- pSystem Align Velocity
- pSystem Collision
- pSystem Sample Color
- pSystem Mask
- pSystem Mask Data
- pSystem Trigger Event
- pSystem Clone
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Add Krita (.kra), OpenRaster (.ora) supports (output surface, layers).
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Add proxy file import for .bmp and .tga file.
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[Ase File In] Add match animation length button.
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[Ase File In] Layer looping is now an option instead of always on.
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[Outline] Angle filter now prioritize 90 degree angles.
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[Shape] Anti aliasing now won’t multiply alpha.
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[Shape] Add mask, height outputs.
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[Repeat] Improve performance.
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[Frame] Now resizable from all direction.
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[Splice Spritesheet] Now supports surface array.
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[Canvas] Pasting from selection now done in-place.
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[Canvas] Holding ctrl will now show brush wireframe.
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[Canvas] Add option to use manual frame index.
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[Zoom Blur] Increase strength effect.
Bugs
- Add implicit surface conversion back to vec3, vec4 values.
- Fix Lua nodes not working on Linux.
- [Inspector Panel] Fix globalvar modify button not working.
- [Inspector Panel] Fix error when displaying some globalvar widgets.
- [Crash Reporter] Fix “Restart application” option not working.
- [Graph Panel] Fix palette view overflowing.
- [Graph Panel] Fix adding node with alias keyword not apply value.
- [ScrollBox] Fix rendering error on large thumbnail type (e.g. MKTile type selector).
- [Globalvar] Fix creating new globalvar sometime create duplicated name.
- [Splice Spritesheet] Fix inaccurate filtering.
- [Gif Reader] Fix error when reading multiple gifs at the same time.
- [XML In] Fix node not reading content past comment tags.
- [Loop Array] Fix error when constructing 2D surface array.
- [Auto tiles] Fix incorrect auto tiling.
- [Surface is Empty] Now works on Linux.
- [Level] Normalize now works on Linux.
- [Mesh From Path] fix Delaunay algo not working.
- [3D Particle/Instancer] Fix crash when not outputting any objects.
- [3D Particle] Fix spawn amount off by 1.
- [3D Particle] Fix loop option not looping seamlessly.
- [Export] Fix extra node appear on creation.
- [Export] Fix auto directory missing the last slash.
- [Frame] Fix label invisible on create.
Files
Get Pixel Composer
Pixel Composer
Node based VFX compositor for pixel art.
Status | In development |
Category | Tool |
Author | MakhamDev |
Tags | 2D, Pixel Art, Procedural Generation |
Languages | English |
More posts
- 1.19.8 beta18 days ago
- 1.19.7 beta32 days ago
- 1.19.6 beta46 days ago
- 1.19.5 beta60 days ago
- 1.19.4 beta75 days ago
- 1.19.3 beta89 days ago
- 1.19.2 betaMay 29, 2025
- 1.19.1 betaMay 18, 2025
- 1.19.0.9 patchMay 04, 2025
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