1.15.4 update


  • Improve general performance.

Interface

  • [Preference] Add section to theme and hotkey pages.
  • [Graph Panel] Holding ctrl while dragging junction to group now creates new input with the corresponding type.
  • [Inspector, Color, Palette] Selecting a color from the color, palette panel now applies that color to the active input in the inspector.
  • [Inspector] Show properties of the current context (expect global) when not selecting any nodes.
  • [CurveBox] Improve display, grid, and zooming control.
  • [CurveBox] Holding ctrl to snap value.

Node

  • Node now uses partial graph rendering which should only update nodes that have its content changed.

  • New audioBit datatype for working with audio files.

  • New array convolute, array composite nodes.

  • New group thumbnail node.

  • New fluid renderer with group output node.

  • Rendering time now measures cache storing, and loading time.

  • Add remappable shortcuts to node tools.

  • Atlas datatype is now merged with surface type.

  • Add atlas compatibility to most? array processor nodes.

  • [Export] Add indexed subformats for PNG file.

  • [Gif, Image animation] Add properties parity (animation speed, loop modes) and custom frame order mode.

  • [Particle, VFX] Rename wiggle to direction wiggle.

  • [Particle, VFX] Add a new wiggle category with position, rotation, scale, and direction wiggles.

  • [Particle, VFX] Wiggle now uses amplitude and period instead of range.

  • [Particle, VFX] Improve curve evaluation performance.

  • [Particle, VFX] Add trigger spawn condition.

  • [Particle, VFX] Spawn amount now can be set to a random range.

  • [Audio] Now use audioBit datatype instead of pure array to improve performance.

  • [Audio File In] Add mono conversion property.

  • [Audio window] Now only accept audioBit datatype.

  • [Audio window] Rework node internal. New cursor location, and step properties.

  • [Frame] Add label scale, blend label property.

  • [Pin] Simplify the node and improve UX.

  • [Bar / Graph] Add color over value property.

  • [Bar / Graph] Line graph now gains 1-pixel extra spacing.

  • [Rigidbody Object] Object now only relies on position value.

  • [Rigidbody Render] Add round position property.

  • [3D] Add anchor property.

  • [3D obj] Add warning when loading model too large to preview.

  • [3D obj] Now use non-blocking model loading.

  • [Execute Shell] Add confirmation dialog when running the node the first time.

  • [Canvas] Shift + right-click to change brush size.

  • [Canvas] Multi-frames support.

  • [Separate Shape] Now always auto-update.

  • [Group Input] Node initialize with “any” type, type set automatically to the first connection.

  • [Evaluate Curve] Add “animated” property to automatically set progress to the current timeline.

  • [FluidSim] Domain settings are moved to the group node.

  • [Fluid Render Domain] Add auto-update property.

  • [Texture Remap] Add an option to set the dimension to RG map instead of surface input.

  • [Audio Volume] Volume calculation is now separated into a separate node.

Bug

  • [TextBox] Fix setting cursor with the mouse not set properly.
  • [TextBox] Fix selecting text with the cursor not working.
  • [TextBox] Fix sometimes clicking outside the box does not apply the value.
  • [CurveBox] Fix right-clicking brings up the context menu.
  • [Group input] Fix error when loading gradient from collection.
  • [Group Input] Fix curve datatype does not show up in the inspector.
  • [Group output] Fix output junction not disappearing when set to invisible.
  • [3D] Fix local rotation sometime goes sicko mode.
  • [3D obj] Fix wrong material order.
  • [Statistic] The dummy value is now hidden in the inspector.
  • [Add Fluid, Velocity] Fix velocity error when using colored material.
  • Fix node caching even when not using onion skin.
  • Fix crashes when pasting an image from the clipboard. (Pasting image from clipboard is not supported so it should do nothing.)
  • Fix connecting value on top of the already connected junction in the dynamic input node (without pressing ctrl) add the connection to the end instead of replacing it.

Files

[Beta] PixelComposer 1.15.4 itch.zip 60 MB
Oct 08, 2023

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