1.19.6 beta


Interface

  • [Graph Panel] Add node rename hotkey (F2).
  • [Graph Panel] Grid rendering now use GPU.
  • [Inspector Panel] Pressing Tab to select widget now work when focusing on graph/preview panel.
  • [Inspector Panel] Reduce widget padding in compact view.
  • [ScrollPane] Add middle mouse drag for panning views.
  • [ButtonColor] Fix copy icon scaling error, text overflow.
  • [Gradient Editor] Add ctrl+drag on palette to create gradient quickly.

Node

  • New MK Tree system.
  • New Armature Bone node.
  • New Grid Warp node.
  • New Points to SDF node.
  • New Refract node.
  • New Cosine Gradient node.
  • New Separate node.
  • Node preview size can now be changed.
  • [Composite] Improve transform gizmo.
  • [Repeat] Add fill button for grid pattern.
  • [Draw Line] Texture Scale now fix to range.
  • [Diffuse] Dissipation, scale, flow rate, force strength and direction now mappable.
  • [2D Extrude] Add wrap option.
  • [2D Light] Add soft light spread for line type.
  • [Vignette] Several properties are now mappable.
  • [Spherize] Add rotation property.
  • [Glow] Add different blend modes for greyscale and alpha inner modes.
  • [Glow] Add pixel distance, strength curve properties, size and strength is now mappable.
  • [Frame] Frame now automatically reframe when moving nodes inside.
  • [Shape Path] Add angle control for spiral shape, negative revolution now invert spiral direction.
  • [Path Transform] Add center anchor button.
  • [Blend Path] Add addition, subtraction blend mode.
  • [L-system] Add delete rule button.
  • [MK GridBalls] Who used this nodes? Why did I make it? Why did I spend time working on this?
  • [MK Rain] Ripple size is now vec2.
  • [Export] Add warning when trying to export without setting path.

Bugs

  • [Bmp encoder] Fix pixel scanline padding error.
  • [Graph Panel] Fix crash when duplicating inline groups.
  • [Graph Panel] Fix view jitter when zooming.
  • [Graph Panel] Fix node create tooltip use internal name instead of node name.
  • [Graph Panel] Fix inline group draw under frame.
  • [Graph Panel] Fix error when creating new node after closing a project.
  • [Inspector Panel] Fix error when previewing empty widget.
  • [Node Panel] Fix node expands on focus.
  • [ScrollBox] Fix shift scroll not working on some data.
  • [Gradient Selector] Fix palette height not follows its expansion.
  • [VFX] Fix crash on create.
  • [MKGridBalls] Fix twist ignore position value.
  • [Combine Path] Fix flatten path incompatibility.
  • [Map Path] Fix rendering error on large subdivision value.
  • [Shape Path] Fix freeze when squircle factor is negative.
  • [Draw Line] Fix width pass always apply weight.
  • [Path Bake] Fix error on inspect.
  • [Frame] Fix header clamp under topbar.
  • Fix error when separating vec2 value.
  • Fix palette data cannot be read by shader.
  • Fix node default preset not loading when add from add node dialog.

Files

[beta] PixelComposer 1.19.6 itch.zip 139 MB
2 days ago
[beta] Pixel_Composer_1.19.6-x86_64.AppImage 164 MB
2 days ago

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Comments

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good start with many features but need time to learn. You need a start description with the area of features for what can be used and will good if the project can interact with open source software as Blender 3D, Inkscape, Gimp, Godot, Krita. For example: I use  Godot and Blender 3D with python scripting to solve graphics issues. Good luck.