1.19.1 beta


Interface

  • [Animation Panel] Add tooltip when hovering on project frame boundary.
  • [Animation Panel] Add double click to type frame.
  • [Preview Panel] Escape key now clear current tool.
  • [Preview Panel] String preview now trimmed to 64 letters.
  • [Graph Panel] Numerical inputs now can be backspaced.

Node

  • New RigidSim 2.0

    • Each RigidSim group can now have different gravity value.
    • RigidSim timestep and quality can now be controlled through Render node.
    • New RigidSim Object properties:
      • Continuous
      • Fix rotation
    • Improved Rigidsim Spawner
    • New nodes
      • Path Collider
      • Segment
      • Fracture
      • Sensor
      • Explode
      • Joints
      • Get Collision
      • Render ID
  • New Recursive Subdivision node

  • New Buffer to Text node

  • New Array Trim node

  • New nodes for primitive number types:

    • Padding
    • Corner
    • Rotation range
    • Rotation random
  • Improve Delaunay Triangulation performance.

  • Improve Poisson distribution performance.

  • Font data now accept text connection.

  • Add implicit conversion between font name as text to font path.

  • [Scale] Add fit modes to “Scale to fit” mode.

  • [Gap Contract] Now use Zhang-Suen thinning algorithm.

  • [Gap Contract] Add inverted gap option.

  • [Export] Now output error message if the export failed.

  • [Export] Add gif batching option to reduce memory footprint when exporting long animation.

  • [Displace] Add repeat control.

  • [Particle] Add direct data spawn type.

  • [Region Fill] Add threshold settings.

  • [Region Fill] Add option to disable pixel expansion.

  • [Region Fill] Add gradient type for random fill.

  • [Cache, Cache Array] Improve group modification UX.

  • [Bloom] Add directional type.

  • [Directional Blur] Add option to modulate blur influence by distance.

  • [Random] Add non-deterministic mode.

  • Add palette preview to array modification nodes.

Bugs

  • Fix modified hotkey not loading.
  • Fix trigger value with 1 trigger reset to frame zero when loaded.
  • [Graph Panel] Fix trigger curve line drawn incorrectly.
  • [Graph Panel] Fix output name show up even if the junction is set to invisible.
  • [Graph Panel] Fix inline group draggable.
  • [Graph Panel] Fix small node extends when add surface.
  • [Exit Dialog] Fix current project name not show up.
  • [Command Palette] Fix adding node gives undefined node error.
  • [Rotation Random] Fix junction implicitly convert 2d array.
  • Fix input junction name not showing.
  • [Bloom] Fix zoom type render incorrectly.
  • Fix modifying attribute not mark project as modified.

Files

[beta] PixelComposer 1.19.1 itch.zip 122 MB
29 days ago
PixelComposer 1.19.0.10 itch.zip 122 MB
39 days ago

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