1.19.1 beta
Interface
- [Animation Panel] Add tooltip when hovering on project frame boundary.
- [Animation Panel] Add double click to type frame.
- [Preview Panel] Escape key now clear current tool.
- [Preview Panel] String preview now trimmed to 64 letters.
- [Graph Panel] Numerical inputs now can be backspaced.
Node
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New RigidSim 2.0
- Each RigidSim group can now have different gravity value.
- RigidSim timestep and quality can now be controlled through Render node.
- New RigidSim Object properties:
- Continuous
- Fix rotation
- Improved Rigidsim Spawner
- New nodes
- Path Collider
- Segment
- Fracture
- Sensor
- Explode
- Joints
- Get Collision
- Render ID
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New Recursive Subdivision node
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New Buffer to Text node
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New Array Trim node
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New nodes for primitive number types:
- Padding
- Corner
- Rotation range
- Rotation random
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Improve Delaunay Triangulation performance.
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Improve Poisson distribution performance.
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Font data now accept text connection.
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Add implicit conversion between font name as text to font path.
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[Scale] Add fit modes to “Scale to fit” mode.
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[Gap Contract] Now use Zhang-Suen thinning algorithm.
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[Gap Contract] Add inverted gap option.
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[Export] Now output error message if the export failed.
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[Export] Add gif batching option to reduce memory footprint when exporting long animation.
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[Displace] Add repeat control.
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[Particle] Add direct data spawn type.
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[Region Fill] Add threshold settings.
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[Region Fill] Add option to disable pixel expansion.
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[Region Fill] Add gradient type for random fill.
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[Cache, Cache Array] Improve group modification UX.
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[Bloom] Add directional type.
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[Directional Blur] Add option to modulate blur influence by distance.
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[Random] Add non-deterministic mode.
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Add palette preview to array modification nodes.
Bugs
- Fix modified hotkey not loading.
- Fix trigger value with 1 trigger reset to frame zero when loaded.
- [Graph Panel] Fix trigger curve line drawn incorrectly.
- [Graph Panel] Fix output name show up even if the junction is set to invisible.
- [Graph Panel] Fix inline group draggable.
- [Graph Panel] Fix small node extends when add surface.
- [Exit Dialog] Fix current project name not show up.
- [Command Palette] Fix adding node gives undefined node error.
- [Rotation Random] Fix junction implicitly convert 2d array.
- Fix input junction name not showing.
- [Bloom] Fix zoom type render incorrectly.
- Fix modifying attribute not mark project as modified.
Files
Get Pixel Composer
Pixel Composer
Node based VFX compositor for pixel art.
Status | In development |
Category | Tool |
Author | MakhamDev |
Tags | 2D, Pixel Art, Procedural Generation |
Languages | English |
More posts
- 1.19.3 beta4 days ago
- 1.19.2 beta18 days ago
- 1.19.0.9 patch43 days ago
- 1.19.0.3 patch53 days ago
- 1.19.0.1 patch55 days ago
- 1.19 stable56 days ago
- 1.18.11 beta81 days ago
- 1.18.10 beta96 days ago
- 1.18.9 betaFeb 24, 2025
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