1.19.4 beta
Pixel Composer » Devlog
Due to some file saving issues, some project with composite node made in 1.19.3 may loaded with the wrong anchor value in 1.19.4
Interface
- Add custom file browser dialog. (disabled by default, enable in preference > interface).
- Save file with “save thumbnail” on will now embed the thumbnail in the file.
- [Panel] Add option for vertical tab.
- [Animation panel] Add key reversing.
- [Graph Panel] Adding frame now activate rename dialog automatically.
- [Graph, Preview Panel] Improve visual for overlapping toolbar icons.
- [Node Panel] Nodes now arranged by connection hierarchy.
- [Node Panel] Add quick create menu.
- [Node Panel] Improve UX.
- [Preference] Move “Select node on add” to graph section.
- [GM Explorer] Sprites are now lazy loaded.
- [GM Explorer] Add list view.
- [GM Binder] Improve responsiveness when loading large project.
- [Splash] Add show thumbnail option.
- [Colors Selector] Add mix color function.
- [Menu Panel] Menu content can now be modified.
- [Menu Panel] Add more menu items.
Node
- New Blend Height node.
- New Scatter Points 3D node.
- New Lattice Point, Lattice Point 3D nodes.
- New 3D Point Camera node.
- New Path Revolve node.
- New Path Flattern node.
- [Repeat Path] Add circular pattern.
- [Path] Add alt key to add anchor from the beginning.
- [3D Camera] Add view normal output.
- [Particle] Add absolute ground offset mode.
- [Particle] Ground offset is now ranged float.
- [Mesh Export] Add option to swap YZ axis.
- [Level] Add interaction inside histogram viewer.
- [Repeat] Animator now use surface center instead of top-left.
- [Shuffle] Improved block shuffling algorithm.
Bugs
- Fix crash when loading uninstancable collection.
- Fix crash when opening submenu.
- [Composite] Fix loading project from pre 1.19.3 reset anchor point to [.5,.5]
- [Composite] Fix UI crash when selecting invisible surface.
- [Path] Fix error when using weight edit tool.
- [Graph Panel] Fix crash when previewing empty path.
- [Graph Panel] Fix context still switching when adding node with “Select node on add” off.
- [Graph Panel] Fix error when bulk grabbing input junctions.
- [Collection Panel] Fix multi-line name overlapping.
- [VFX] Fix affector create extra render step.
- [Dotted] Fix error when enabling map for size value.
- [Pixel Sampler] Fix node not working with non-array surface.
- [Mesh Export] Fix material export error.
- [Mesh Export] Fix material overlap when exporting multiple objects.
- [Draw Line] Fix error when inputting invalid path.
- [Draw Line] Fix trimmed path clamped when shifted.
- [Region Fill] Fix mask input not working.
- [Canvas] Fix iso tool activate immediately when selected.
- [Composite tag] Remove error popup when inputting un-tagged surface.
- [Surface to Font] Fix font output not applying.
- [Rigid Render] Fix error when loading node from older version.
- [Draw Shape] Fix default preset not applying.
- [Render Spritesheet] Fix custom starting frame not working.
- [GM Binder] Fix error when loading object with no sprite.
- [RangeBox] Fix range display overflow.
Files
[beta] PixelComposer 1.19.4 itch.zip 127 MB
8 hours ago
[beta] PixelComposer 1.19.3.1 itch.zip 123 MB
12 days ago
[Linux beta] Pixel_Composer_1.19.3-x86_64.AppImage 146 MB
13 days ago
Get Pixel Composer
Buy Now$10.00 USD or more
Pixel Composer
Node based VFX compositor for pixel art.
Status | In development |
Category | Tool |
Author | MakhamDev |
Tags | 2D, Pixel Art, Procedural Generation |
Languages | English |
More posts
- 1.19.3 beta14 days ago
- 1.19.2 beta28 days ago
- 1.19.1 beta39 days ago
- 1.19.0.9 patch53 days ago
- 1.19.0.3 patch63 days ago
- 1.19.0.1 patch65 days ago
- 1.19 stable66 days ago
- 1.18.11 beta91 days ago
- 1.18.10 betaMar 12, 2025
Leave a comment
Log in with itch.io to leave a comment.