1.15.3.1 patch
Pixel Composer » Devlog
- [Font load] Remove duplicate font_add calls.
Node
- [Vector Split] Node only displays visible output in the graph panel.
Bug
- [Animation Panel] Fix crash on duplicating keyframes.
- [Preference dialog] Fix the search box’s weird position.
- [PaletteBox widget] Fix the error when displaying an empty palette.
- [MatrixGrid widget] Fix value not applying.
- [Steam Workshop] Fix crash when uploading collection to Steam Workshop.
- [Rigidsim Object] Fix texture property reject surface array.
- [Pin] Fix the default node name appearing on graph panel (name will appear when renaming the node to anything other than “Pin”).
- [RGB combine] Fix output error when input is not a square.
Files
[Beta] PixelComposer 1.15.3.1 itch.zip 57 MB
Oct 01, 2023
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Pixel Composer
Node based VFX compositor for pixel art.
Status | In development |
Category | Tool |
Author | MakhamDev |
Tags | 2D, Pixel Art, Procedural Generation |
Languages | English |
More posts
- 1.18.11 beta1 day ago
- 1.18.10 beta16 days ago
- 1.18.9 beta32 days ago
- 1.18.8 beta49 days ago
- 1.18.7.1 patch65 days ago
- 1.18.7 beta68 days ago
- 1.18.6.2 patch88 days ago
- 1.18.6.1 patch92 days ago
- 1.18.6 beta93 days ago
- 1.18.5 betaDec 09, 2024
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