1.15.3.1 patch
Pixel Composer » Devlog
- [Font load] Remove duplicate font_add calls.
Node
- [Vector Split] Node only displays visible output in the graph panel.
Bug
- [Animation Panel] Fix crash on duplicating keyframes.
- [Preference dialog] Fix the search box’s weird position.
- [PaletteBox widget] Fix the error when displaying an empty palette.
- [MatrixGrid widget] Fix value not applying.
- [Steam Workshop] Fix crash when uploading collection to Steam Workshop.
- [Rigidsim Object] Fix texture property reject surface array.
- [Pin] Fix the default node name appearing on graph panel (name will appear when renaming the node to anything other than “Pin”).
- [RGB combine] Fix output error when input is not a square.
Files
[Beta] PixelComposer 1.15.3.1 itch.zip 57 MB
Oct 01, 2023
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Pixel Composer
Node based VFX compositor for pixel art.
Status | In development |
Category | Tool |
Author | MakhamDev |
Tags | 2D, Pixel Art, Procedural Generation |
Languages | English |
More posts
- 1.18.4 beta5 days ago
- 1.18.3.1 patch19 days ago
- 1.18.3 beta21 days ago
- 1.18.2.1 patch37 days ago
- 1.18.2 beta37 days ago
- 1.18.0.4 patch43 days ago
- 1.18.1 beta46 days ago
- 1.18.0.3 patch48 days ago
- 1.18.0.1-2 patches52 days ago
- 1.18 Stable57 days ago
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