0.8.2 Update
Pixel Composer » Devlog
Panels
Preview
- Output preview channel selector.
Graph
- Node performance timer.
- Hold ctrl and dragging to pan around.
Animation
- Now show keyframes from every nodes (including node inside a group)
Nodes
- Node now use randomized ID instead of incremental, which means some file from older version might not load properly.
Pixel cloud
- Scatter pixel randomly, or using predefined map.
Grid
- Generate grid
Array
- Create array from multiple nodes.
Separate shape
- Boundary output as a data to be used in particle nodes.
- Fixed load connection
Particle
- Simulate fracture using boundary data.
Cellular noise
- Radial cell pattern
- Contrast adjustment.
Group IO
- Add order attribute.
Checkerboard, anisotropic noise, grid, noise grid, strip, zigzag
- Position attributes, gizmo.
Image inputs
- Relative path now stay relative on save.
Other & bugs
- Improve textbox, select cursor position using mouse.
- Some operations now create log data in AppData/Local/Pixel_Composer/log.txt and log_temp.txt
- New node load, append system decrease node connection problem.
- Fix saving, loading node group.
- Add node dialog now can be navigate using keyboard up, down, enter
- Junction now set to invisible by default.
- Current path now refresh on creating new project.
- Sample projects duplicate on creating new project.
- Add order to build in collection inputs.
- Collection panel freeze when the panel resize too low.
- More thorough node clean up to reduce memory used.
Files
Pixels Composer 0.8.2.zip 38 MB
Jan 19, 2022
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Pixel Composer
Node based VFX compositor for pixel art.
Status | In development |
Category | Tool |
Author | MakhamDev |
Tags | 2D, Pixel Art, Procedural Generation |
Languages | English |
More posts
- 1.18.4 beta3 days ago
- 1.18.3.1 patch17 days ago
- 1.18.3 beta19 days ago
- 1.18.2.1 patch34 days ago
- 1.18.2 beta35 days ago
- 1.18.0.4 patch40 days ago
- 1.18.1 beta44 days ago
- 1.18.0.3 patch46 days ago
- 1.18.0.1-2 patches50 days ago
- 1.18 Stable55 days ago
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