1.18.3 beta


Interface

  • [Preview panel] Sampling 16, 32-bit color will now display as an array.
  • [Preview panel] Add a button to pop up the current node preview as a floating preview window.
  • [Preview panel] Add minimap.
  • [Graph Panel] Improve node combine action (Ctrl+B, Ctrl+Shift+B)
    • A base node (Blend, Composite) will be created when no node is selected.
    • If a node(s) is selected, it will combine nodes based on the output type.
      • Surface, Dynamic surface: Blend/Composite
      • Number (int, float): Math/Statistic
      • Boolean: Logic opr.
      • Path: Path combine
      • 3D object, light, scene: 3D scene
  • [Graph Panel] Improve performance when viewing large palettes.
  • [Inspector panel] Improve pathnode widget.
  • [Add node] Sections are now collapsible.
  • [Add node, inspector panel] Double-click on a section to collapse/expand all.

Node

  • Tile system.

  • New 3D subdivide node.

  • New Sky generator node.

  • New shrink palette node.

  • New ASE tag node.

  • Replace RadSin interpolation with Lanczoz3 (RadSin is basically an approximated version of Lanczoz3, but it doesn’t seem to do anything different from bilinear)

  • Add the ability to expose node metadata (name, position) as a junction.

  • [Displace Vertex] Add option to recalculate normal.

  • [L-system] Add 3D option.

  • [Split text] Add periodic mode.

  • [Blur] Add fractional unit to strength.

  • [Canvas] Tile setting now applies to the drawing brush.

  • [Scale Algorithm] Add rotation to the cleanedge algorithm.

  • [Math, Pixel math] Add fract operation.

  • [Pixel math] Add operations to match with math nodes.

  • [Draw line, random shape, poly shape] Add antialiasing option (SSAA)

  • [Shape] Add corner radius property to gear shape.

  • [Grid] Add random shift and random scale properties.

  • [Grid] Shift property is now cascading.

  • [Palette Extract] Improve performance.

  • [ASE Layer] Now use the layer name property instead of the node name.

Bugs

  • Fix oversample attribute apply incorrectly.
  • Fix node attributes change after duplication.
  • Fix scroll item not selecting the right item when searching.
  • Fix enum value increasing when duplicate.
  • Fix crash when editing area in fraction unit.
  • [File explorer] Fix the error when dropping a file.
  • [VectorBox] Fix setting “use project dimension” now showing the project dim value.
  • [Region Fill] Fix empty result in random color mode.
  • [Point light] Fix render error.
  • [Export] Exporting to .webp is now synchronous to prevent export errors.
  • [2D Light] Fix the ellipse shape not rendering properly.
  • [Scatter] Fix error on creation.
  • [Text] Fix error when using path.
  • [Normal] Fix output not normalizing.
  • [Normal] Add option to swap x axis.
  • [Composite] Fix inspector shows properties for the wrong surface.
  • [Export] Fix exporting using the same temp folder.

Files

[Beta] PixelComposer 1.18.3 itch.zip 112 MB
2 days ago

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