1.18.3 beta
Interface
- [Preview panel] Sampling 16, 32-bit color will now display as an array.
- [Preview panel] Add a button to pop up the current node preview as a floating preview window.
- [Preview panel] Add minimap.
- [Graph Panel] Improve node combine action (Ctrl+B, Ctrl+Shift+B)
- A base node (Blend, Composite) will be created when no node is selected.
- If a node(s) is selected, it will combine nodes based on the output type.
- Surface, Dynamic surface: Blend/Composite
- Number (int, float): Math/Statistic
- Boolean: Logic opr.
- Path: Path combine
- 3D object, light, scene: 3D scene
- [Graph Panel] Improve performance when viewing large palettes.
- [Inspector panel] Improve pathnode widget.
- [Add node] Sections are now collapsible.
- [Add node, inspector panel] Double-click on a section to collapse/expand all.
Node
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Tile system.
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New 3D subdivide node.
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New Sky generator node.
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New shrink palette node.
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New ASE tag node.
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Replace RadSin interpolation with Lanczoz3 (RadSin is basically an approximated version of Lanczoz3, but it doesn’t seem to do anything different from bilinear)
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Add the ability to expose node metadata (name, position) as a junction.
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[Displace Vertex] Add option to recalculate normal.
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[L-system] Add 3D option.
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[Split text] Add periodic mode.
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[Blur] Add fractional unit to strength.
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[Canvas] Tile setting now applies to the drawing brush.
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[Scale Algorithm] Add rotation to the cleanedge algorithm.
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[Math, Pixel math] Add fract operation.
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[Pixel math] Add operations to match with math nodes.
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[Draw line, random shape, poly shape] Add antialiasing option (SSAA)
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[Shape] Add corner radius property to gear shape.
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[Grid] Add random shift and random scale properties.
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[Grid] Shift property is now cascading.
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[Palette Extract] Improve performance.
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[ASE Layer] Now use the layer name property instead of the node name.
Bugs
- Fix oversample attribute apply incorrectly.
- Fix node attributes change after duplication.
- Fix scroll item not selecting the right item when searching.
- Fix enum value increasing when duplicate.
- Fix crash when editing area in fraction unit.
- [File explorer] Fix the error when dropping a file.
- [VectorBox] Fix setting “use project dimension” now showing the project dim value.
- [Region Fill] Fix empty result in random color mode.
- [Point light] Fix render error.
- [Export] Exporting to .webp is now synchronous to prevent export errors.
- [2D Light] Fix the ellipse shape not rendering properly.
- [Scatter] Fix error on creation.
- [Text] Fix error when using path.
- [Normal] Fix output not normalizing.
- [Normal] Add option to swap x axis.
- [Composite] Fix inspector shows properties for the wrong surface.
- [Export] Fix exporting using the same temp folder.
Files
Get Pixel Composer
Pixel Composer
Node based VFX compositor for pixel art.
Status | In development |
Category | Tool |
Author | MakhamDev |
Tags | 2D, Pixel Art, Procedural Generation |
Languages | English |
More posts
- 1.18.3.1 patch1 day ago
- 1.18.2.1 patch18 days ago
- 1.18.2 beta19 days ago
- 1.18.0.4 patch24 days ago
- 1.18.1 beta28 days ago
- 1.18.0.3 patch30 days ago
- 1.18.0.1-2 patches34 days ago
- 1.18 Stable38 days ago
- 1.18 Release Candidate 349 days ago
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