1.18.1 beta


Interface

  • [Graph Panel] Add modifier overlay.
  • [OutputBox] Now preview surface data.

Node

  • New 3D Torus node.

  • New 3D Wall builder node.

  • [Array Convolute] Add boundary options.

  • [Array Range] Step sign now defines by start - end values. (You can now use positive step value when end is less than start.)

  • [Array Sample] Add random mode, index shift properties.

  • [Array Shift] Add overflow property.

  • [Array] Now display input value according to type.

  • [2D light] Add Ellipse, saber, flame shape, anti aliasing, double side for lines shape, brightness exponent.

  • [2D light] Add supports for multiple lights.

  • [Normal light] Add supports for multiple lights.

  • [Normal light] Add line, spot light shapes.

  • [Normal light] Add light only output.

  • [Repeat] Add output dimension settings (same as input, constant, relative, fit content)

  • [Repeat] Multiple animators, animator improvements:

    • Selection types (index, area, surface)
    • Affect types (transform, blending)
    • Transform anchor
  • [Scatter] Add anchor point property.

  • [3D Material] Add texture scale, shift properties.

  • [3D Cylinder] Add segment, profile properties.

  • [Blend, Composite] Add blends modes: color burn. linear burn, color dodge, linear dodge, soft light, hard light, vivid light, linear light, pin light, exclusion, divide.

  • [Convolute] Add normalize option, custom kernel size.

Bugs

  • [Convolution] Fix effect not affecting alpha channel.
  • [3D] Fix shadow mapping errors.

Files

[Beta] PixelComposer 1.18.1 itch.zip 110 MB
18 days ago

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Comments

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love seeing these updates, but I can’t buy until you bring back the Mac version. How is progress on that front?