1.17.7 beta
- Separate hotkey save file.
Interface
- [Animation Panel] Improve graph view.
- [Animation Panel] Graph view for separated axes can now be toggled separately.
- [Graph Panel] Hiding preview now minimizes the node.
- [Graph Panel] Add search function.
- [Graph Panel] Add a context button for hiding all unconnected junctions.
- [Inspector Panel] Value in pixel unit now rounded when sliding.
- [Add node] Node alias now has the same search weight as the node name.
- [Add node] Add highlight in the search box.
Node
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New Array Pin
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New Grain nose.
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[Raymarching] Add orthographic projection.
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[Group Input] Add visibility properties.
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[Area] Add two points area type.
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[Region Fill] Add all color modes.
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[Canvas] Add 1:1 diagonal cube mode.
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[Smear] Add invert mode.
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[L-system] Add a warning when providing an invalid glyph and when trying to pop an empty stack.
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[Map Path] Now use the default surface when no texture is provided.
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[Path Extrude] Add loop, invert face properties.
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[Normal Light] Light position is now vec2, separate light height as a separate property.
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[Shift Array, Array Range] Is now an array processor.
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[Invert] Add option to invert alpha.
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[Shadow] Add light positioning mode.
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[Frame] Improve display.
Bugs
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[Graph Panel] Fix the error when dropping a project file to the panel.
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[Graph Panel] Fix connection corner misbehaving in elbow mode.
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[Graph Panel] Fix preview scale error when zooming out very far.
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[Graph Panel] Fix junction not updating its initial position when a node is created while playing.
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[Graph Panel] Fix curve data not connectable.
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[Graph Panel] Fix error when hotkey node creation got canceled.
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[Graph Panel] Fix the inverted vertical align button.
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[Graph Export] Very large surfaces will now be cropped instead of error.
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[Inspector Panel] Fix error when pop-up text box widget.
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[Animation Panel] Fix overlapping graph when separating value.
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[Preview Panel] Fix background turn white when the zoom scale is less than 0.1.
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[Preview Panel] Fix 3D preview depth error.
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Array processors now use maximum depth to determine array data. (will be slower but will allow inconsistent arrays like [16, [16, 16]] to work.)
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[Blur] Fix the error when the node has no inputs.
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[PCX] Fix string evaluation bug when a string contains operators.
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[Pixel Sample] Fix glitch when inputting surfaces array of different sizes.
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[Shape] Fix empty output for negative width or height.
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[3D Path] Fix error on creation.
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[Cell noise] Fix the black patch in cell mode.
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[Path] Fix NaN error with 0 distance line.
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[Canvas] Fix error when holding Ctrl + Shift while creating 0 width line.
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[Canvas] Fix the draw layer, mirror buttons behave weirdly.
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[L-system] Fix UI overlapping.
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[Map Path] Fix freeze when subdivision value is less than 1.
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[Path Extrude] Fix end cap only apply to one side.
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[Group] Fix freezes when clicking the go to button while hovering on a junction.
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[Group] Fix incorrect junction type on newer datatypes.
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[3D Repeat] Fix the error when connecting with an empty object.
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[Warp] Fix the error when updating the node with no surface input.
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Fix active property not working.
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Fix an error popup on some nodes when no input surface is provided.
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Feedback line now always drawn with y shift.
Files
Get Pixel Composer
Pixel Composer
Node based VFX compositor for pixel art.
Status | In development |
Category | Tool |
Author | MakhamDev |
Tags | 2D, Pixel Art, Procedural Generation |
Languages | English |
More posts
- 1.18.5 beta5 days ago
- 1.18.4 beta26 days ago
- 1.18.3.1 patch40 days ago
- 1.18.3 beta42 days ago
- 1.18.2.1 patch57 days ago
- 1.18.2 beta58 days ago
- 1.18.0.4 patch64 days ago
- 1.18.1 beta67 days ago
- 1.18.0.3 patch69 days ago
- 1.18.0.1-2 patches73 days ago
Comments
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Needs the macos version. We know how to open it, trust us 🌝