1.17 Release Candidate 5
Pixel Composer » Devlog
Interface
- [Graph Panel] Add hotkey for creating display text node.
- [Graph Panel] Adding a node via hotkey while dragging a value will try to connect the value with the node.
- [Graph Panel] Blending node with Ctrl+B now creates math node if both nodes output numerical value.
Node
-
[PCX] Add specific warning on variable error.
-
[PCX] Add
print(str)
function. -
[Smear] Add an option to disable color fading.
-
[Display Text] Text input now accepts a connection.
-
[Separate Shape] Improve accuracy, remove shape limit.
Bugs
- Fix some flickering on the preview and inspector panel.
- Nested loop should be working now.
- [Graph Panel] Fix project duplication when resizing the window.
- [Steam] Fix the multi-file selection dialog not showing up.
- [Cache] Fix nodes in the cache group enabled when starting up.
- [Sort Array] Fix output error.
- [Atlas get] Fix node error, widget render glitch.
- [Pixel Expand] Fix scan artifact.
- [PCX] Fix recursive call error not resetting after reevaluation.
- [Mesh Warp] Fix node attribute not saving.
- [Render Spritesheet] Fix invalid surface size sometimes cause an error.
- [Pack Sprite] Fix preview error when spacing is not set to zero.
Files
[Release Candidate] PixelComposer 1.17rc5 itch.zip 101 MB
Apr 30, 2024
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Pixel Composer
Node based VFX compositor for pixel art.
Status | In development |
Category | Tool |
Author | MakhamDev |
Tags | 2D, Pixel Art, Procedural Generation |
Languages | English |
More posts
- 1.18.4 beta5 days ago
- 1.18.3.1 patch19 days ago
- 1.18.3 beta21 days ago
- 1.18.2.1 patch36 days ago
- 1.18.2 beta37 days ago
- 1.18.0.4 patch43 days ago
- 1.18.1 beta46 days ago
- 1.18.0.3 patch48 days ago
- 1.18.0.1-2 patches52 days ago
- 1.18 Stable57 days ago
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