1.16.9 beta


  • Improve project loading time.
  • Improve rendering performance.
  • Introduce compressed project file (.cpxc) extension for saving large projects. It should work like a normal save file except the content is non-human-readable.
  • Updated default collection and getting started projects.

Interface

  • [Preview Panel] Add real fps display

  • [Graph Panel] Improve interface performance.

  • [Graph Panel] Entering group now uses Shift + Double click.

  • [Animation Panel] Add context menu for expanding, and collapsing all properties.

  • [Animation Panel] Add button for hiding node label.

  • [Animation Panel] Automatically hide the view control button when overlapped with animation tools.

  • [Group IO order] Improve interface.

  • [Rotator, Rotator range, Rotator random] Hold CTRL while dragging the textbox will snap the value by 15 degrees.

  • [RangeBox] Now show the proper label.

  • Mappable parameters now use rangeBox instead of vectorBox.

  • Update sliders in popup dialogs.

  • Add hotkey to tooltips.

  • Add er… settings.

Node

  • Rework group IO order (again). Order now based on group order setting and remove input priority.

  • Some Area data now use fractional units by default.

  • Angle is now a floating value.

  • [De-stray] Add iteration, strict, and mask properties.

  • [De-corner] Add iteration, different corner detection types, and mask properties.

  • [Stripe] Add AA option.

  • [Stripe] Add progress property.

  • [Stripe] Add palette render mode.

  • [Checker Board] Add smooth, AA rendering properties.

  • [Zigzag] Add smooth, AA rendering properties.

  • [Cellular, Flow, Fold, Gabor, Simplex, Perlin, Extra Perlins Noise] Add rotation property.

  • [Cellular Noise] Add a tiled pattern (set as default), the previous “uniform” pattern will imply no tiling.

  • [Group output] Now show surface content.

  • [Camera] Complete rework, will not be compatible with the previous version.

  • [Camera] Remove background data, all surfaces will be connected to the elements section.

  • [Camera] Parallax and depth of field is now a separate value per element.

  • [Camera] Replace fix position toggle with positioning mode supporting 2 modes: fix to space or fix to camera.

Bugs

  • [Preview Panel] Fix the toolbar menu disappearing when not inspecting any nodes.

  • [Preview Panel] Fix panel not responding when open multiple panels at the same time.

  • [Preview Panel] Surface array with size 1 won’t display the array selector.

  • [Preview Panel] Improve preview gizmo rendering.

  • Fix the multiline vectorbox background not showing up, and use the wrong label.

  • [Animation Panel] Fix lines and frame numbers clipped incorrectly when panning.

  • Fix area type error on non default modes.

  • Fix errors when using expressions.

  • Fix mask invert not working.

  • Fix error when duplicating group.

  • [TextArea] Fix comment stop highlighting with text wrap.

  • [Group] Fix separator render with toggle.

  • [Particle] Fix cache persists when changing dimension from an external source (e.g. global dimension).

  • [Armature Bind] Fix error when using bind data.

  • [Armature Pose] Fix the preview editor not to scale and rotate the bone properly.

  • [Area wrap] Fix crash on create.

  • [Cemera] Fix node display content over the previewing surface.

  • [Wav file in] Fix playback not resetting when the timeline is looped back to the beginning.

  • [Wav file in] Add a warning when the loading file has a different size than the defined package header.

Files

[Beta] PixelComposer 1.16.9 itch.zip 100 MB
Apr 05, 2024

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