1.16.6 beta
-
Pixel Composer now comes with CLI application
PXC.exe
which allows for executing PXC project, modifying global variables, and executing functions from the console (PXC.exe
use the same arguments as thePixelComposer.exe
but with extra arguments).-v
,--verbose
enable verbose logging- Persistence mode now enables interactive shell. Input will be passed to Pixel Composer as a console command.
-
Add command line arguments.
- The first argument is a path to the project.
-h
,--headless
runs the PXC project in headless mode (all nodes will run once, then export nodes will trigger automatically.)-p
,--persist
keeps PXC running in the background in headless mode-t
,--trusted
trust and runs all execute shell nodes in the project.-s
,--server port
create TCP server at the given port (Not tested yet).-output <file>
output debug information to a file (used for debugging)- Global variables can now be set using command-line arguments.
- Arguments value can be array using semicolon
;
to separate each value, path string can also use the wildcard*
.
Console command
- Access through
PXC.exe
persistence mode or the console panel. - Available commands include:
flag [debugflag]
toggle debug flagsset [key] [value]
set global variablesrender
full render and exportexit
exit application- general interface functions (will be listed in the future doc)
Interface
- [Add node] Node subaction alias now shows up when searching.
Node
-
New Kuwahara filter node
-
New Quasicrystal node
-
New Gamma Map node
-
New Profile node.
-
New Shape map node.
-
New cmd argument node.
-
Add “Black” oversample mode.
-
[Gradient] Add oklab. sRGB blending mode.
-
[Image] Now support path array.
-
[Mix Color] Add oklab color space.
-
[Displace] Add separate axis option for vector and angle displace mode.
-
[Displace] Add gradient mode.
-
[Region fill] Draw original action is now an enum button with “above” and “behind” settings.
-
[Region Fill] Add texture map mode.
-
[Shape] Add level property.
-
[Scatter] Add scale over radius, and angle range properties for uniform circular mode.
Bugs
- [Rotator range, random] Fix multiple controllers can be hovered at once.
- [Mesh warp] Fix pin data not loading.
- [Particle] Fix error when rendering dynamicSurface.
Files
Get Pixel Composer
Pixel Composer
Node based VFX compositor for pixel art.
Status | In development |
Category | Tool |
Author | MakhamDev |
Tags | 2D, Pixel Art, Procedural Generation |
Languages | English |
More posts
- 1.18.4 beta3 days ago
- 1.18.3.1 patch17 days ago
- 1.18.3 beta19 days ago
- 1.18.2.1 patch34 days ago
- 1.18.2 beta35 days ago
- 1.18.0.4 patch40 days ago
- 1.18.1 beta44 days ago
- 1.18.0.3 patch46 days ago
- 1.18.0.1-2 patches50 days ago
- 1.18 Stable55 days ago
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