1.16.4 beta
- Update sample locale and localization guides.
- Add project working range.
Interface
- [CurveBox] Add curve presets on right-click menu.
- [Color, Palette, Gradient selector] Add a right-click option to set the palette as a project palette.
- [TextBox, Slider, Rotator] Add right-click while sliding to cancel and revert value.
- [Animation] Now display frames index beyond the frame limit.
- [Preview] Now use 1-indexing.
- [SurfaceBox] Improve UI, add hover tooltip.
- [TextArea] Add a scrollbar for overflow text in popup mode.
- Add edit widget for path anchor.
Node
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New Stagger node.
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New Array rearrange node.
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New Delay node.
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New Override Channel node.
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New Diffuse node.
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New Image Grid node.
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New Slope Blur node.
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New Smooth Path node.
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New Path from Mask node.
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New Bridge Path node.
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New Map Path node.
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New Bake Path node.
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Add a mappable gradient to several nodes:
- Colorize
- Repeat
- Scatter
- Bar / Graph
- Interpret Number
- Pixel Cloud
- Draw Gradient
- Stripe
- Grid
- Triangular grid
- Hexagonal grid
- Pythagorean Tile
- Random Tile
- Herringbone Tile
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[Canvas] Move brush color, size, and fill threshold to tools settings.
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[Scatter] Add index, direct data, texture mode for array index selector.
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[Scatter] Add animation support for array input.
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[Scatter] Add direct control over uniform distribution.
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[Scatter] Add position wiggle property.
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[Text] Add trim text properties.
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[Shape] Add shape rotation property (There isn’t one before?).
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[Shape] Add angle property to a crescent shape.
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[Shape] Add donut shape.
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[Draw Gradient] Add a uniform aspect ratio option for the circular, radial gradient.
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[Draw Gradient] Add pingpong mode to loop property.
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[Render Sprite Sheet] Node is now updated in normal playback.
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[Stack] Add padding properties.
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[Level Selector] Add the option to keep the original color.
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[Particle] Add scale to index mode for sprite array.
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[Blend, Sample, Trim, Reverse, Wave Path] Improve UI overlay.
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[Wave Path] Add wiggle and amplitude over length properties.
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[Array Range] When the start and end are the same value, will output an array of repeated value “step” times.
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[Lua] Lua nodes now auto-compile.
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[Simple Blur] Renamed to Non-Uniform Blur.
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[Grid] Separated truchet flip axis properties.
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[Grid, Tri/Hex Grid, Pythagorean/Herringbone/Random Tile] Add texture rotation properties.
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[3D Camera/ Camera Set] Add additive blend mode option.
Bugs
- Fix the color dropper not appearing with the alt key.
- Fix color with an alpha value less than 128 not stored properly (Note that this may reset the alpha value of a project created in 1.16.3).
- Fix the color picker to give color with 0 alpha value.
- Fix unmodified color value to become transparent when loaded.
- Add click delay when closing dialog to reduce misclick.
- Fix the hotkey not working when using the tab key on the node with custom inspector widgets.
- [Panel] Fix panel gets rendered twice when entering fullscreen mode.
- [Graph Panel] Fix “copy to canvas” not working with image array.
- [Text Area] Fix the bug that makes the enter key not responsive after setting the cursor position.
- [Color, Palette, Gradient Selector] Fix enter and escape keys register when another widget is selected.
- [Draw Text] Fix font resetting when using UI font (Noto Sans).
- [Canvas] Fix flood fill diagonal mode not filling correctly.
- [Perlin] Fix the result change randomly.
- [Path] Fix error when using the move tool.
- [Scatter] Fix uniform scattering in full image mode not working.
- [Canvas] Fix line overflow when using a custom brush.
- [Stack] Fix spacing not included in the dimension calculation.
- [Bevel] Improve accuracy on larger surfaces.
- [Pytagorean, Herringbone, Random Tile] Fix gradient evaluation glitch.
- [Normal light] Fix rendering error.
- [Colorize] Fix gradient alpha not applying.
- [Pytagorean Tile] Fix render error when enabling truchet.
- [Contrast Blur] Improve algorithm.
- [Stripe] Fix color not applying in blend mode.
Files
Get Pixel Composer
Pixel Composer
Node based VFX compositor for pixel art.
Status | In development |
Category | Tool |
Author | MakhamDev |
Tags | 2D, Pixel Art, Procedural Generation |
Languages | English |
More posts
- 1.18.4 beta6 days ago
- 1.18.3.1 patch19 days ago
- 1.18.3 beta21 days ago
- 1.18.2.1 patch37 days ago
- 1.18.2 beta37 days ago
- 1.18.0.4 patch43 days ago
- 1.18.1 beta46 days ago
- 1.18.0.3 patch49 days ago
- 1.18.0.1-2 patches52 days ago
- 1.18 Stable57 days ago
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