1.16.4 beta
- Update sample locale and localization guides.
- Add project working range.
Interface
- [CurveBox] Add curve presets on right-click menu.
- [Color, Palette, Gradient selector] Add a right-click option to set the palette as a project palette.
- [TextBox, Slider, Rotator] Add right-click while sliding to cancel and revert value.
- [Animation] Now display frames index beyond the frame limit.
- [Preview] Now use 1-indexing.
- [SurfaceBox] Improve UI, add hover tooltip.
- [TextArea] Add a scrollbar for overflow text in popup mode.
- Add edit widget for path anchor.
Node
-
New Stagger node.
-
New Array rearrange node.
-
New Delay node.
-
New Override Channel node.
-
New Diffuse node.
-
New Image Grid node.
-
New Slope Blur node.
-
New Smooth Path node.
-
New Path from Mask node.
-
New Bridge Path node.
-
New Map Path node.
-
New Bake Path node.
-
Add a mappable gradient to several nodes:
- Colorize
- Repeat
- Scatter
- Bar / Graph
- Interpret Number
- Pixel Cloud
- Draw Gradient
- Stripe
- Grid
- Triangular grid
- Hexagonal grid
- Pythagorean Tile
- Random Tile
- Herringbone Tile
-
[Canvas] Move brush color, size, and fill threshold to tools settings.
-
[Scatter] Add index, direct data, texture mode for array index selector.
-
[Scatter] Add animation support for array input.
-
[Scatter] Add direct control over uniform distribution.
-
[Scatter] Add position wiggle property.
-
[Text] Add trim text properties.
-
[Shape] Add shape rotation property (There isn’t one before?).
-
[Shape] Add angle property to a crescent shape.
-
[Shape] Add donut shape.
-
[Draw Gradient] Add a uniform aspect ratio option for the circular, radial gradient.
-
[Draw Gradient] Add pingpong mode to loop property.
-
[Render Sprite Sheet] Node is now updated in normal playback.
-
[Stack] Add padding properties.
-
[Level Selector] Add the option to keep the original color.
-
[Particle] Add scale to index mode for sprite array.
-
[Blend, Sample, Trim, Reverse, Wave Path] Improve UI overlay.
-
[Wave Path] Add wiggle and amplitude over length properties.
-
[Array Range] When the start and end are the same value, will output an array of repeated value “step” times.
-
[Lua] Lua nodes now auto-compile.
-
[Simple Blur] Renamed to Non-Uniform Blur.
-
[Grid] Separated truchet flip axis properties.
-
[Grid, Tri/Hex Grid, Pythagorean/Herringbone/Random Tile] Add texture rotation properties.
-
[3D Camera/ Camera Set] Add additive blend mode option.
Bugs
- Fix the color dropper not appearing with the alt key.
- Fix color with an alpha value less than 128 not stored properly (Note that this may reset the alpha value of a project created in 1.16.3).
- Fix the color picker to give color with 0 alpha value.
- Fix unmodified color value to become transparent when loaded.
- Add click delay when closing dialog to reduce misclick.
- Fix the hotkey not working when using the tab key on the node with custom inspector widgets.
- [Panel] Fix panel gets rendered twice when entering fullscreen mode.
- [Graph Panel] Fix “copy to canvas” not working with image array.
- [Text Area] Fix the bug that makes the enter key not responsive after setting the cursor position.
- [Color, Palette, Gradient Selector] Fix enter and escape keys register when another widget is selected.
- [Draw Text] Fix font resetting when using UI font (Noto Sans).
- [Canvas] Fix flood fill diagonal mode not filling correctly.
- [Perlin] Fix the result change randomly.
- [Path] Fix error when using the move tool.
- [Scatter] Fix uniform scattering in full image mode not working.
- [Canvas] Fix line overflow when using a custom brush.
- [Stack] Fix spacing not included in the dimension calculation.
- [Bevel] Improve accuracy on larger surfaces.
- [Pytagorean, Herringbone, Random Tile] Fix gradient evaluation glitch.
- [Normal light] Fix rendering error.
- [Colorize] Fix gradient alpha not applying.
- [Pytagorean Tile] Fix render error when enabling truchet.
- [Contrast Blur] Improve algorithm.
- [Stripe] Fix color not applying in blend mode.
Files
Get Pixel Composer
Pixel Composer
Node based VFX compositor for pixel art.
Status | In development |
Category | Tool |
Author | MakhamDev |
Tags | 2D, Pixel Art, Procedural Generation |
Languages | English |
More posts
- 1.18.5 beta4 days ago
- 1.18.4 beta26 days ago
- 1.18.3.1 patch40 days ago
- 1.18.3 beta41 days ago
- 1.18.2.1 patch57 days ago
- 1.18.2 beta58 days ago
- 1.18.0.4 patch63 days ago
- 1.18.1 beta67 days ago
- 1.18.0.3 patch69 days ago
- 1.18.0.1-2 patches73 days ago
Leave a comment
Log in with itch.io to leave a comment.