1.16.4 beta


  • Update sample locale and localization guides.
  • Add project working range.

Interface

  • [CurveBox] Add curve presets on right-click menu.
  • [Color, Palette, Gradient selector] Add a right-click option to set the palette as a project palette.
  • [TextBox, Slider, Rotator] Add right-click while sliding to cancel and revert value.
  • [Animation] Now display frames index beyond the frame limit.
  • [Preview] Now use 1-indexing.
  • [SurfaceBox] Improve UI, add hover tooltip.
  • [TextArea] Add a scrollbar for overflow text in popup mode.
  • Add edit widget for path anchor.

Node

  • New Stagger node.

  • New Array rearrange node.

  • New Delay node.

  • New Override Channel node.

  • New Diffuse node.

  • New Image Grid node.

  • New Slope Blur node.

  • New Smooth Path node.

  • New Path from Mask node.

  • New Bridge Path node.

  • New Map Path node.

  • New Bake Path node.

  • Add a mappable gradient to several nodes:

    • Colorize
    • Repeat
    • Scatter
    • Bar / Graph
    • Interpret Number
    • Pixel Cloud
    • Draw Gradient
    • Stripe
    • Grid
    • Triangular grid
    • Hexagonal grid
    • Pythagorean Tile
    • Random Tile
    • Herringbone Tile
  • [Canvas] Move brush color, size, and fill threshold to tools settings.

  • [Scatter] Add index, direct data, texture mode for array index selector.

  • [Scatter] Add animation support for array input.

  • [Scatter] Add direct control over uniform distribution.

  • [Scatter] Add position wiggle property.

  • [Text] Add trim text properties.

  • [Shape] Add shape rotation property (There isn’t one before?).

  • [Shape] Add angle property to a crescent shape.

  • [Shape] Add donut shape.

  • [Draw Gradient] Add a uniform aspect ratio option for the circular, radial gradient.

  • [Draw Gradient] Add pingpong mode to loop property.

  • [Render Sprite Sheet] Node is now updated in normal playback.

  • [Stack] Add padding properties.

  • [Level Selector] Add the option to keep the original color.

  • [Particle] Add scale to index mode for sprite array.

  • [Blend, Sample, Trim, Reverse, Wave Path] Improve UI overlay.

  • [Wave Path] Add wiggle and amplitude over length properties.

  • [Array Range] When the start and end are the same value, will output an array of repeated value “step” times.

  • [Lua] Lua nodes now auto-compile.

  • [Simple Blur] Renamed to Non-Uniform Blur.

  • [Grid] Separated truchet flip axis properties.

  • [Grid, Tri/Hex Grid, Pythagorean/Herringbone/Random Tile] Add texture rotation properties.

  • [3D Camera/ Camera Set] Add additive blend mode option.

Bugs

  • Fix the color dropper not appearing with the alt key.
  • Fix color with an alpha value less than 128 not stored properly (Note that this may reset the alpha value of a project created in 1.16.3).
  • Fix the color picker to give color with 0 alpha value.
  • Fix unmodified color value to become transparent when loaded.
  • Add click delay when closing dialog to reduce misclick.
  • Fix the hotkey not working when using the tab key on the node with custom inspector widgets.
  • [Panel] Fix panel gets rendered twice when entering fullscreen mode.
  • [Graph Panel] Fix “copy to canvas” not working with image array.
  • [Text Area] Fix the bug that makes the enter key not responsive after setting the cursor position.
  • [Color, Palette, Gradient Selector] Fix enter and escape keys register when another widget is selected.
  • [Draw Text] Fix font resetting when using UI font (Noto Sans).
  • [Canvas] Fix flood fill diagonal mode not filling correctly.
  • [Perlin] Fix the result change randomly.
  • [Path] Fix error when using the move tool.
  • [Scatter] Fix uniform scattering in full image mode not working.
  • [Canvas] Fix line overflow when using a custom brush.
  • [Stack] Fix spacing not included in the dimension calculation.
  • [Bevel] Improve accuracy on larger surfaces.
  • [Pytagorean, Herringbone, Random Tile] Fix gradient evaluation glitch.
  • [Normal light] Fix rendering error.
  • [Colorize] Fix gradient alpha not applying.
  • [Pytagorean Tile] Fix render error when enabling truchet.
  • [Contrast Blur] Improve algorithm.
  • [Stripe] Fix color not applying in blend mode.

Files

[Beta] PixelComposer 1.16.4 itch.zip 97 MB
93 days ago

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