1.16.3 beta
Interface
- [Inspector] Convert some boolean properties to group toggle.
- [Palette selector] Improve color rearranging.
Node
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New Spherize node.
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New Vignette node.
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New Offset node.
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New Reaction-diffusion node.
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New MK Brownian node.
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New MK Fall node.
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New MK Blinker node.
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New MK Lens Flare node.
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New MIDI In node.
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New Graph Preview node.
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[Patreon extra] New Pythagorean/herringbone/random tile generators.
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Add support for alpha value in colors, palette, and gradient.
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[Grid, Hex/Tri grid] Add truchet option for texture grid mode.
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[Hex grid] Texture grid now uses cartesian coordinates.
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[Transform] Add echo property.
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[Scatter] Add an option to sort sprites by Y position.
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[Particle, VFX Renderer] Add default particle when no sprite is provided.
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[Particle] Add path follow properties.
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[Particle] Add background property.
Bugs
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[Splash] Fix nonuniform project thumbnail overflowing.
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[Inspector] Fix button interactable with mouse release without pressing first.
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[Line] Fix the “Span width over path” option does not work with pre crop path.
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[SteamUGC] Project metadata is now saved as a separate file which should improve load time.
Files
Get Pixel Composer
Pixel Composer
Node based VFX compositor for pixel art.
Status | In development |
Category | Tool |
Author | MakhamDev |
Tags | 2D, Pixel Art, Procedural Generation |
Languages | English |
More posts
- 1.18.3.1 patch3 days ago
- 1.18.3 beta5 days ago
- 1.18.2.1 patch20 days ago
- 1.18.2 beta21 days ago
- 1.18.0.4 patch26 days ago
- 1.18.1 beta30 days ago
- 1.18.0.3 patch32 days ago
- 1.18.0.1-2 patches36 days ago
- 1.18 Stable41 days ago
- 1.18 Release Candidate 352 days ago
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