1.15.7.1 update
Pixel Composer » Devlog
- [Workshop] Add a version tag in the workshop, thumbnail will also include the version number.
- Add Patreon integration.
- Improve project loading speed.
- Update getting starts and sample projects to the latest version.
- Add option to use custom ImageMagick, WebP, Gifski, and FFmpeg path.
Interface
- [TextArea] Add configurable autocomplete delay.
- [TextBox] Improve slider direction calculation.
- [Add node] Extra labels (new, deprecated) now appear when searching.
- [Collection] Add “uncategorized” group.
- [Graph] Frame node can now be selected when dragging from empty space.
Node
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New 3D camera set node. A camera node with built-in 2 directional lights for simpler rendering.
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[Patreon exclusive] New extra Perlin noises node.
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[3D camera] Now show render preview in the preview panel.
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[3D light] Gizmo color is now based on light color.
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[UV remap] Add option to bake UV so prior transform won’t affect UV mapping.
Bug
- Fix the dialog box header drawn with the wrong dimension.
- Fix the dialog frame appear smaller than the dialog itself.
- Fix deleted node stays on the timeline.
- [Add node] Fix item clipping on list mode.
- [Inspector Panel] Fix expression textbox stays active when disabling expression while selecting the widget.
- [Splice Spritesheet] Fix output not refreshing.
- [Render spritesheet] Fix animation control stays disabled after rendering ends.
- [SDF] Fix output error when processing empty surface.
Files
[Beta] PixelComposer 1.15.7.1 itch.zip 93 MB
Nov 16, 2023
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Pixel Composer
Node based VFX compositor for pixel art.
Status | In development |
Category | Tool |
Author | MakhamDev |
Tags | 2D, Pixel Art, Procedural Generation |
Languages | English |
More posts
- 1.18.4 beta3 days ago
- 1.18.3.1 patch17 days ago
- 1.18.3 beta19 days ago
- 1.18.2.1 patch34 days ago
- 1.18.2 beta35 days ago
- 1.18.0.4 patch40 days ago
- 1.18.1 beta44 days ago
- 1.18.0.3 patch46 days ago
- 1.18.0.1-2 patches50 days ago
- 1.18 Stable55 days ago
Comments
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Another amazing update, and render spritesheet works! Yeah! Using this software is pure pleasure :)