1.15.4.1 patch


Interface

  • [Graph] Add context-based node suggestions.

Node

  • New rigid body render output node.

  • New VFX render output node (node that acts as both renderer and group output).

  • New array sample node.

  • [Rigidbody object] Add option to add 1x1 pixel collider for empty collider in collision generator.

  • [Rigidbody force] Add preview scale setting.

  • [VFX nodes] Focusing on the node will preview the latest renderer instead of itself.

  • [VFX group] Loop property is now moved to group parent.

  • [VFX group] Improve caching.

  • [VFX effectors] Add seed property.

  • [VFX vortex] Add toggle to destroy particle when it reaches the middle.

  • [Scale] Add image atlas compatibility.

  • [Scale algo] Add image atlas compatibility.

Bug

  • [Rigidbody] Fix overlapping objects move together in the preview.
  • [Preview Panel] Fix background becomes blurry when setting the node to use linear interpolation.
  • [VFX group] Fix looping does not work with spawn trigger.
  • [VFX group] Fix looping not working with effectors.
  • [Export] Fix subformat error.

Files

[Beta] PixelComposer 1.15.4.1 itch.zip 60 MB
Oct 10, 2023

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