1.13.3 update
Pixel Composer » Devlog
Update v1.13.3
Interface
- [Preview] Hold ctrl to show the color of the hovering pixel.
- [Graph] Add an option to enter the group by right-click menu.
- [Graph] Context menu now shows display name if set.
Nodes
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New flood fill node
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Array processors now have options for expanding array input into all combinations of values.
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[Hex, Tri grid] Seamless tile color.
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[Perlin noise] Add option to disable tiling.
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[Perlin noise] Make high iteration value look less repetitive.
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[CSV file in] Setting “Convert to number” will set the output type to number.
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[Export] Now show the input surface in the graph.
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[Export] Image sequence index now starts at 1.
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[Round corner] Output now keep the color.
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[Array add] Now accept dynamic inputs.
Bug
- Fix palette value not update automatically.
- Fix array processor not recognize palette array.
- [Export] Fix node runs twice when in a loop.
- [Preview] Fix horizontal and vertical tiling errors.
- [Camera] Fix background not moving.
- [RigidSim] Fix object not rendering.
- Area fill surface now works properly with other area types.
- Two-point area type now movable.
Files
PixelComposer 1.13.3.zip 37 MB
Feb 27, 2023
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Pixel Composer
Node based VFX compositor for pixel art.
Status | In development |
Category | Tool |
Author | MakhamDev |
Tags | 2D, Pixel Art, Procedural Generation |
Languages | English |
More posts
- 1.18.4 beta5 days ago
- 1.18.3.1 patch19 days ago
- 1.18.3 beta21 days ago
- 1.18.2.1 patch37 days ago
- 1.18.2 beta37 days ago
- 1.18.0.4 patch43 days ago
- 1.18.1 beta46 days ago
- 1.18.0.3 patch48 days ago
- 1.18.0.1-2 patches52 days ago
- 1.18 Stable57 days ago
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