1.13.2 update
Pixel Composer » Devlog
Update v1.13.2
Due to change in grid nodes, loading project from older version will show warning. I only update collections on 1.x update.
This update also comes with update on demo version as well.
Interface
- [Preview] Floating window for showing node output.
- [Textbox] Decimal value truncated on small text box (visual only).
- [Inspector] Color selector dialog for output can now be open.
- [Inspector] Color, gradient, palette output now can’t be modify by opening dialog.
- Unified dialog code for notification, action history, preference, output visiblity, and presets.
- Clicking one dialog now bring it forward.
- Option to pin dialog on screen.
Nodes
- [Average] Now works with alpha channel.
- [Average] Add color output (as color value).
- [Grid, Hex, Triangle grid] Col1, Col2 renamed to tile color, gap color
- Tile color now accept gradient for random color.
- [Grid, Hex, Triangle grid] Added texture grid, texture sample mode.
- [Grid, Hex, Triangle grid noise] Removed (from add node dialog, still loadable from older save file.), superseded by non-noise version.
Bug
- [Export] Fix error when Execute all export nodes from render menu.
- [Lua] Fix crash on opening reference.
Files
PixelComposer 1.13.2.zip 37 MB
Feb 25, 2023
[Demo] PixelComposer 1.13 DEMO.zip 37 MB
Feb 25, 2023
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Pixel Composer
Node based VFX compositor for pixel art.
Status | In development |
Category | Tool |
Author | MakhamDev |
Tags | 2D, Pixel Art, Procedural Generation |
Languages | English |
More posts
- 1.18.4 beta5 days ago
- 1.18.3.1 patch19 days ago
- 1.18.3 beta21 days ago
- 1.18.2.1 patch36 days ago
- 1.18.2 beta37 days ago
- 1.18.0.4 patch43 days ago
- 1.18.1 beta46 days ago
- 1.18.0.3 patch48 days ago
- 1.18.0.1-2 patches52 days ago
- 1.18 Stable57 days ago
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