0.9.0 Update
Pixel Composer » Devlog
Getting started
- Tutorial project describing basic operation on the software.
Panels
Collection
- Remove default node from the collection.
- Collection now show folder in tree view
- Collection search (in collection panel and in add node menu)
Graph
- Right click on connection line to create node in between
Nodes
Loop nodes
- Repeat operation inside by a number of times.
- Comes with iterator index node, output the index of the current loop.
Array get
- Get a member in a array.
- When use with palette, return single color in the palette.
Group node
- Fixed update order, group should be loaded when input change from the inspector
- Group now appear smaller if there's no surface output.
Math
- Add modulo, floor, ceil, round operations
Statistic
- New node for dealing with multiple values (sum, mean, min, max)
Solid
- Option for creating empty (fully transparent) solid
Display text
- Display text on the graph editor (mostly used to getting started).
- Can display sprite from the program, or render text as button.
Pin
- Double click on the connection line to create pin
- Improve appearance
Frame
- Frame now draw under connection line
Bug & Misc.
- New render algorithm (That might me slower? but it should produces less bug)
- New node icons
- Deleting node now try to merge connection line (shift + delete to delete all connection)
- Fixed nested group connection bug
- Improved text box
- Scrubbing timeline will only update node when frame change, not every program step.
Files
Pixels Composer 0.9.0.zip 38 MB
Jan 28, 2022
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Pixel Composer
Node based VFX compositor for pixel art.
Status | In development |
Category | Tool |
Author | MakhamDev |
Tags | 2D, Pixel Art, Procedural Generation |
Languages | English |
More posts
- 1.18.5 beta6 days ago
- 1.18.4 beta27 days ago
- 1.18.3.1 patch41 days ago
- 1.18.3 beta43 days ago
- 1.18.2.1 patch58 days ago
- 1.18.2 beta59 days ago
- 1.18.0.4 patch64 days ago
- 1.18.1 beta68 days ago
- 1.18.0.3 patch70 days ago
- 1.18.0.1-2 patches74 days ago
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