[Nodes] Distortions
Pixel Composer » Devlog
This pose will cover some interesting distortion nodes.
Displace
Displace node shift the pixel around according to the brightness (or red and green channel) of the displace map.
Inputs | Type | Description |
---|---|---|
Surface in | Surface | Image input. |
Displace map | Surface | Displace strength map. |
Position | Float[2] | Base displacement. |
Strength | Float | Displacement multiplication. |
Mid value | Float | Middle value to map from black to white. |
Use RG as vector | Boolean | Use red and green to displace in XY axis. |
Iterate | Boolean | Resample displace map every step or not. |
Outputs | Type | Description |
---|---|---|
Surface out | Surface | Image output. |
Texture remap
Texture remap use red and green channel to remap X,Y position of the image.
![](https://img.itch.zone/aW1nLzY1MDA1MTgucG5n/original/D9%2By1R.png)
Inputs | Type | Description |
---|---|---|
Surface in | Surface | Image input. |
RG Map | Surface | Texture position. |
Outputs | Type | Description |
---|---|---|
Surface out | Surface | Image output. |
Time remap
Time remap use greyscale map to displace image from the previous frames. The brighter the color is, the more delay.
![](https://img.itch.zone/aW1nLzY1MDA1MjIucG5n/original/eESNZi.png)
Inputs | Type | Description |
---|---|---|
Surface in | Surface | Image input. |
Map | Surface | Time delay map. |
Max life | Integer | Maximum frames (white pixel). |
Outputs | Type | Description |
---|---|---|
Surface out | Surface | Image output. |
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Pixel Composer
Node based VFX compositor for pixel art.
Status | In development |
Category | Tool |
Author | MakhamDev |
Tags | 2D, Pixel Art, Procedural Generation |
Languages | English |
More posts
- 1.18.8 beta11 days ago
- 1.18.7.1 patch27 days ago
- 1.18.7 beta30 days ago
- 1.18.6.2 patch50 days ago
- 1.18.6.1 patch54 days ago
- 1.18.6 beta55 days ago
- 1.18.5 beta71 days ago
- 1.18.4 beta92 days ago
- 1.18.3.1 patchNov 04, 2024
- 1.18.3 betaNov 02, 2024
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