1.20.3 beta


Interface

  • Change Full Screen Panel hotkey to F9.
  • [Add Node] Add recent nodes bar.
  • [CurveBox] New anchor points now create control points based on available space.
  • [Graph Panel] Add Alt drag for duplication.
  • [Inspector Panel] Compact view now apply to settings tab.
  • [Preview Panel] Add Gizmo toggle.
  • [Slider] Rounding now follow current slider speed.
  • [Tunnel Panel] “Create Tunnel” now create one in the middle of the graph panel.

Node

  • New Color Blind filter node.

  • New Scatter Sampler node.

  • New Threshold Switch node.

  • New UV Cartesian, Polar nodes.

  • New pSystem from points, pSystem 3D from points nodes.

  • New pSystem mask distance node.

  • New pSystem Render Path node.

  • New XDoG threshold node.

  • Nodes with mask input now have option to set dimension value relative to mask dimension.

  • [Blur] Increase max radius to 1024.

  • [Blur] Move intensity modulation into enum option.

  • [Chromatic Aberration] Add iteration control.

  • [Export] Add scale factor in template.

  • [MK IsoExtrude] Add bottom height map.

  • [MK Pile] Add positions output.

  • [MK Pile] Add surface array support.

  • [MK Tree Leaf] Add Curved Leaf shape.

  • [MK Tree Leaf] Add distance mode toggle.

  • [MK Tree Leaf] Change Boolean Pair property Int Whorled.

  • [MK Tree Path] Add support for path array.

  • [Normal] Add flip Y toggle.

  • [Offset] Add mask inputs.

  • [Perlin Noise] Add max blend method.

  • [Polar Mirror] Add trim radius property.

  • [pSystem Gravity] Add immediate apply option.

  • [pSystem/pSystem3D Mask Data] Add spawn index output.

  • [Tileset] Add animated tile length control.

  • [Tileset] Add drag area to modify for auto terrain, animation.

Bugs

  • [Add Node] Fix crash when trying to favorite collection.

  • [AreaBox] Fix buttons overlapping.

  • [Composite] Fix error with preview transform array.

  • [Composite] Fix transform data not moved with surface when rearranging layer while playing.

  • [Fluffify] Fix error on create.

  • [Format Text, Equation] Fix textbox behave weirdly when input section expanded.

  • [Graph Panel] Fix dragging area not recognize extended node height in compact view.

  • [Graph Panel] Fix right-clicking sometime brings up context menu for delete node.

  • [Graph/ Preview Panel] Fix misaligned “x”.

  • [Inspector Panel] Fix action hotkeys activate action twice.

  • [IsoExtrude] Fix depth value stuck in int in fractional unit.

  • [Lua Compute] Fix function placeholder not scaled with UI scale.

  • [MK Tree Leaf] Fix incorrect leaves distribution.

  • [PCX] Error now print in full format.

  • [PCX] Fix error on range function.

  • [Preview Panel] Fix crash when switching output channel.

  • [Preview Panel] Rearrange button sprite to match the current value.

  • [pSystem Mask] Fix mask output rounded to 0 or 1.

  • [Random] Fix shuffle mode does not work consistently.

  • [Sprite Stack] Fix error when inputting array.

  • [Stack] Fix crash when previewing node with mismatched array length.

  • [String Split] Add option to remove white-space after splitting.

  • [String Trim] Add White-Space trimming mode.

  • [Tileset] Fix auto terrain preview not show up for some type.

  • [Transform Path] Fix fractional unit not applying.

  • [Tunnel IO] Fix zooming the node out will draw random junction on the graph area.

  • Fix clear cache button not show up when toggling node cache.

  • Fix crash when resave project with favorites property.

  • Fix crash when switching type form string to number in arguments display.

  • Fix extracting panel with compound sibling not expands the sibling panel.

  • Fix program move node in between 2 different inline groups into one inline group.

  • Fix project attributes not saved when creating new project.

  • Fix property with unit multiplied when replacing node.

  • Fix some curve data not respecting min/max value.

Files

[beta] PixelComposer 1.20.3 itch.zip 152 MB
1 day ago
[beta] PixelComposer 1.20.3.AppImage 177 MB
1 day ago

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