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Devlog

  • v1.2b Scale balancing
    May 11, 2021 by MakhamDev
    Features and changes Upgrade map display all possible upgrade branch. New ship parts color variation, sprites and animations. Setting to turn shader on/off for performance. Balances Engine Fuel boost... Continue reading
  • v1.2 Enlarge!
    May 09, 2021 by MakhamDev
    Upscaling most sprite by 150%. New planet and planet based enemies. Bullet last 20 - 30% longer. Drone search range increase 48 -> 80 (don't know why it's so low in the first place). Improve post fx p... Continue reading
  • v1.1b Small patch that I forgot
    April 29, 2021 by MakhamDev#update
    Slowness effect from aftershock last 3 -> 5 seconds. Speed buff now affects drone firerate. Enemy spawn closer to player. Enemy now have spawn animation. Damage text scale by amount. Fix explosion dam... Continue reading
  • Version 1.1
    April 28, 2021 by MakhamDev#update
    New ship parts Spreader : Fire multiple shots in all direction. Saber : Materialize blade that deals melee damage. New obstracles Asteriod, because space... asteroid... right? Fixes Description for so... Continue reading
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