1.18.10 beta


Interface

  • New Theme “Default HQ” for UI Scale higher than 1.
  • [Graph Panel] Double click on empty space will select current group context.
  • [Graph Panel] Add Replace node function to replace one node with other node type while keeping connections.
  • [Preview Panel] Add preview for other data types.
  • [Preference] Add cleanup section for clearing default data.
  • [Palette Editor] Add preset search bar.
  • [Gradient Editor] Add preset, palette search bar.
  • [Scroll Menu] Long horizontal content now collapsed.
  • [Color Selector] Add escape key to cancel color picker.
  • [Group IO] Add option to remove section.
  • [Theme] Add “icon_scale” property in value.json.

Node

  • New Dotted pattern node.

  • New Gap Contract node.

  • New Triangulate Points node.

  • [ASE File In] Add frame output.

  • [ASE Tag] Add frame range output.

  • [Splice Spritesheet] Add preview channel to view spliced surface output instead of the output surface.

  • Add mask input to all pattern generation nodes.

  • [Simplex Noise] Add iterative scale and amplitude properties.

  • [Checker] Add diagonal mode.

  • [4 Points Grad] Add alpha channel support.

  • [Zigzag] Add threshold/size property.

  • [Grid] Add invert scale option.

  • [Grid Nodes] Add interpolation and oversample settings.

  • [Warp] Now work with back face.

  • [Warp] Add relative output dimension mode.

  • [Composite, Armature Bind] Add content-based selection mode.

  • [Round Corner] Improve algorithm.

  • [Threshold] Add option to apply brightness value to alpha instead.

  • [Normal Light] Now function without surface input if the normal map is provided.

  • [Scatter] When using Direct Data mode, the scatter amount will be based on data amount.

  • [Scatter] Extra Value now apply one properties per array index.

  • [Scatter] Extra data now can be used to modify array index and opacity.

  • [MK Delay Machine] Add overflow modes.

  • [Particle, VFX] Move optional properties (follow path, physics, ground, wiggles) to the end with toggle sections.

  • [VFX Override] Improve node UX.

  • [Pixel Builder] Complete rework, should now be more intuitive and flexible.

  • [Group Input] Add properties to modify gizmo position, scale.

  • [Number] Add knob range for rotator type.

  • [Math] Lerp amount is now a slider.

  • [Array Zip] Add option to spread content (Merge content in each zip, converting [[1, 2], [10, 20]] + [3, 30] to [[1, 2, 3], [10, 20, 30]] instead of [[[1, 2], 3], [[10, 20], 30]])

  • [Array Sample] Add dimension, custom amount properties.

  • [Move Point] Rename to “Transform Points” and added other transformation types (rotation, scale).

  • [Path Remap] Add more conversion options.

Bugs

  • [Action Create] Fix crash on create.
  • [Action Create] Fix new action placed in the wrong directory.
  • [Animation Panel] Fix top bar frame scrubbing not scaling with UI scale.
  • [Animation Panel] Fix zooming move timeline incorrectly in larger UI scale.
  • [AreaBox] Fix converting to padding type swap left and right values.
  • [Array Sample] Fix error on empty input.
  • [ASE Tag] Fix incorrect output frame.
  • [GlobalVar] Fix crash on animate.
  • [Gradient Editor] Fix gradient not update when adding, removing keys.
  • [Gradient Editor] Fix key position extends longer than dialog in larger UI scale.
  • [Graph Panel] Fix collapsed node size change with UI scale.
  • [Group Input] Fix visibility condition not working.
  • [Group IO Edit] Fix resizing dialog not resizing the content.
  • [Interlaced] Fix incorrect result in inverse mode.
  • [Math] Fix error when using map mode with >2d arrays.
  • [Palette Editor] Fix adding color not select the added color.
  • [RM Combine] Fix node not clear output on invalid inputs.
  • [WebSocket Sender] Fix new connection created per frame.
  • [Zigzag] Fix color artifact in some places.
  • Add node log for file read.
  • Add pixel interpolation for UI icons with when using fractional UI scale.
  • Fix number trimming on floating point errored value (e.g. value like 0.3 ~ 0.300000001)
  • Fix some font not scale with UI scale.
  • Fix trigger value not works correctly.

Files

[Beta] PixelComposer 1.18.10 itch.zip 119 MB
13 days ago

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Comments

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(1 edit)

This looks amazing!  Are there any demos anywhere?  Really reminds me of Substance Designer.