1.17.8 beta
Interface
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New Node Action creator. Create a set of nodes and connections with a single click.
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Reduce default theme load time.
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Add a preference option to disable mouse lock when sliding.
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Add preference option for adding pen leave delay.
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Add preference settings to add more folders for fonts and assets.
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Update node tooltip thumbnails.
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Add a horizontal view for a larger scroll box.
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[Graph Panel] Add context button to convert connection to tunnels.
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[ScrollPane] Make scrolling easier for pen input.
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[VectorRange box] Axis link and range mode are now separated settings. Add a link line to show which values are being linked.
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[Preview Panel] SDF ray marcher now comes with its own 3d settings with only related options.
Node
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New segment filter node.
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New HTTP request node.
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Renamed Path array to Path combine to better describe the node behavior.
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Add thumbnail to more nodes.
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[Frame] Add double click to rename to the new look.
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[L-system] Is now an array processor.
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[Scatter path] Is now an array processor.
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[Line] Add data type properties.
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[Line] Add support for segment data.
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[Line] Flip the texture axis so that the X axis goes along the path length.
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[Line] Add option to scale texture axis based on path length.
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[Line] Add option to use path bbox as dimension.
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[Repeat] Add base rotation.
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[Repeat] Add texture interpolation settings.
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[Repeat] Add additive and maximum blend mode.
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[Strip] Add seed property.
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[Grid] Add option to use uniform height.
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[Raymarchers] Add texture interpolation settings.
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[Kuwahara] Add mask properties.
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[Brush effect] Add mask properties.
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[Path Blur] Add origin property.
Bugs
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Fix dialog not closing when trying to click outside with a pen tablet.
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[Graph Panel] Fix node name overflow.
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[Graph Panel] Fix node name label height not scale with UI scale.
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[Graph Panel] Fix file dropping not working consistently.
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[Preview Window] Fix crashes when previewing node with no output junction.
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[Preview Panel] Fix error with padding area type.
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[Preview Panel] Fix channel selector shows up incorrectly in sdf mode.
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[Code editor] Fix autocomplete showing up from an empty prompt.
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[Nodes] Fix junction merging not working with dynamic input nodes.
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[Export node] Fix preview not showing in the graph.
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[Bake Path] Fix error when setting segment length to higher than 1.
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[Bake Path] Fix baking looped path does not loop properly.
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[Rm Render, Combine] Fix output error.
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[Group] Fix node height not updating after duplicated.
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[Group] Fix error when connecting to dummy input.
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[Group Input] Fix display type not working.
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[Strand Create] Fix error when loading baked strands.
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[3D object] Fix scale gizmo error on the rotated object.
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[Repeat] Fix repeat rotation wrap around too fast.
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[Scatter] Fix maximum blend mode not return the maximum color.
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[Grid] Fix uneven gap size on non uniform grid size.
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[RM Primitive] Fix Background and Draw BG not working.
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[RM Primitive] Fix the environment background not rotating with the camera.
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[RM Primitive] Fix reflective value not apply to the combined object.
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[RM Primitive] Fix texture not fix to object position.
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[Pixel Cloud] Fix node output empty surface.
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[Palette Shift] Fix shift range fix at -1 - 1.
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[Normalize] Fix incorrect output.
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[Bend] Fix interpolation settings not working.
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[Interlace] Fix output error on the second frame.
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[Ase File In] Fix alpha blending error.
Files
Get Pixel Composer
Pixel Composer
Node based VFX compositor for pixel art.
Status | In development |
Category | Tool |
Author | MakhamDev |
Tags | 2D, Pixel Art, Procedural Generation |
Languages | English |
More posts
- 1.18.4 beta5 days ago
- 1.18.3.1 patch19 days ago
- 1.18.3 beta21 days ago
- 1.18.2.1 patch36 days ago
- 1.18.2 beta37 days ago
- 1.18.0.4 patch43 days ago
- 1.18.1 beta46 days ago
- 1.18.0.3 patch48 days ago
- 1.18.0.1-2 patches52 days ago
- 1.18 Stable57 days ago
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