1.14 pre release 8


  • Modifying global variables should now update nodes properly.
  • Unsupported surface format now greyed out instead of removed.
  • Itch version now won’t open Steam on launch.

Nodes

  • [Image splice] Add more controls for output filtering.
  • [Replace image] Separate threshold to color and pixel.
  • [Scatter] Uniform scattering now stretch down to fit the height of the area.
  • [Particle, VFX renderer] Add aliasing options.
  • [Ase File In] Clicking on the current tag now clears the current tag.
  • [Ase File In] Current tag value is now exposed in the inspector.

Bug

  • [Preview panel] Fix the error when right-clicking on 16, 32-bit images.
  • [Replace Image] Should work better with transparency.
  • [Lua surface, compute] Fix argument does not show up.
  • Fix dragging folder not working.
  • [Loop Array] Fix node freezing.
  • [Filter Array] Fix result has the first member appear twice.

Patch 8.1

  • [Rigidbody] Fix object spawner not reset when restart animation.
  • Fix always updated nodes (particle, rigidbody) block rendering path.

Patch 8.2

  • Fix nodes after group not updating.
  • Fix node with aliasing option not blending color.
  • [Line] Fix color over length not working on fix distance mode.

Patch 8.3

  • Update collections to the latest version.

  • [Collection] Add a separate warning when loading a collection made in the newer version.

  • [Padding] Add “pad to size” mode with alignment settings.

  • Fix the tunnel not working.

  • [Nine slice] Fix output surface turns to black.

  • Fix crash when opening add node dialog inside a group after opening add node dialog inside a feedback group.

  • Fix scroll box searching not setting the right value.

patch 8.4

  • [Preview panel] Fix control widget not interactable.

Files

PixelComposer 1.14pr8 itch.zip 45 MB
Apr 03, 2023

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