1.14 pre release 5
Pixel Composer » Devlog
Wait did I forgot to post about pre-release 4.
pr4
Node
- [Separate shape] Add option for auto execute.
- [Flood fill] Add max iteration attribute.
- [Array get, set, insert] Add ability to set negative index to get/set member from the last value.
Bug
- [VFX, particle] Fix node not updating.
- Fix crash when resize window with modified content.
- Fix button not clickable on dialog panel.
- Fix window dragging area decreased in maximize mode.
pr5
Interface
- New color, palette, and gradient panel.
- Autosave only happens on a modified project.
- Improved data drag-drop system.
- Drag color, a palette from panel to node/inspector to set value.
- Drag surface from asset tab in collection panel to inspector to set value.
- Drag color, and palette to graph to create corresponding nodes.
- Drag almost every value type to the graph panel to create a new node. Hold shift to connect to the previous node.
- [Add node] Add a recent section to the favorite page.
- [Workspace] Add a button for saving the current workspace.
- [Workspace] Add right-click menu for the set, replace, and delete workspaces.
Node
- Add regular expression nodes
- Match
- Search
- Replace
- [Mesh warp] Remove inflate and pinch mode.
- [Mesh warp] Add link strength property.
- [Separate shape] Now use color data when separating shapes as well.
- [Scatter] Add addition blend mode.
Bug
- Fix subgraph update not updating properly.
- [Mesh warp] Fix control point affect vertices multiple times.
Files
PixelComposer 1.14pr5.zip 45 MB
Mar 26, 2023
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Pixel Composer
Node based VFX compositor for pixel art.
Status | In development |
Category | Tool |
Author | MakhamDev |
Tags | 2D, Pixel Art, Procedural Generation |
Languages | English |
More posts
- 1.18.4 beta5 days ago
- 1.18.3.1 patch19 days ago
- 1.18.3 beta21 days ago
- 1.18.2.1 patch36 days ago
- 1.18.2 beta37 days ago
- 1.18.0.4 patch43 days ago
- 1.18.1 beta46 days ago
- 1.18.0.3 patch48 days ago
- 1.18.0.1-2 patches52 days ago
- 1.18 Stable57 days ago
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