1.13.7 Update
Pixel Composer » Devlog
Update v1.13.7
Interface
- [Splash] Add button to open autosave folder.
Nodes
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New array shift node.
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New path builder node (create a path from an array of vec2 points).
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New L-system node.
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[Lua] Add
Projectobject for accessing metadataProject.frameGet the current frame (start at 0)Project.frameTotalGet animation lengthProject.fpsGet framerate
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[Cache array] Add start, end, and step properties to control output range.
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[Line] Now support path array.
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[Line] 1px mode for pixel-perfect line rendering (fix width to 1 pixel).
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[Line] More stable line trimming.
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[Blend] New difference blend mode.
Bug
- Fix freeze when moving the cursor on a long line of text in textarea.
- Fix elbow, diagonal connection line color blending glitch.
- Fix loading error on some array processors.
- Fix crash when duplicating gradient.
- Fix the gradient tooltip not showing when holding shift.
- [Array] Fix connection break on deserialize (duplicate, load)
- [Lua global] Set to “on start” should only run the node in the first frame.
- [Palette] Fix trim and fill palette with black color.
- [Gradient shift] Fix unexpected behavior.
- [Export] Fix path value reject array.
- [Particle, VFX] Fix particle not looping properly.
Files
PixelComposer 1.13.7.zip 44 MB
Mar 07, 2023
PixelComposer 1.13.6.zip 43 MB
Mar 05, 2023
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Pixel Composer
Node based VFX compositor for pixel art.
| Status | In development |
| Category | Tool |
| Author | MakhamDev |
| Tags | 2D, Pixel Art, Procedural Generation |
| Languages | English |
More posts
- 1.20.0.6 patch3 days ago
- 1.20.0.5 patch8 days ago
- 1.20.1-2 patches16 days ago
- 1.20.0 stable22 days ago
- 1.19.10.1-3 patches49 days ago
- 1.19.10 beta52 days ago
- 1.19.9 beta68 days ago
- 1.19.8 beta85 days ago
- 1.19.7 beta99 days ago
- 1.19.6 betaJul 25, 2025

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