1.13.7 Update
Pixel Composer » Devlog
Update v1.13.7
Interface
- [Splash] Add button to open autosave folder.
Nodes
-
New array shift node.
-
New path builder node (create a path from an array of vec2 points).
-
New L-system node.
-
[Lua] Add
Project
object for accessing metadataProject.frame
Get the current frame (start at 0)Project.frameTotal
Get animation lengthProject.fps
Get framerate
-
[Cache array] Add start, end, and step properties to control output range.
-
[Line] Now support path array.
-
[Line] 1px mode for pixel-perfect line rendering (fix width to 1 pixel).
-
[Line] More stable line trimming.
-
[Blend] New difference blend mode.
Bug
- Fix freeze when moving the cursor on a long line of text in textarea.
- Fix elbow, diagonal connection line color blending glitch.
- Fix loading error on some array processors.
- Fix crash when duplicating gradient.
- Fix the gradient tooltip not showing when holding shift.
- [Array] Fix connection break on deserialize (duplicate, load)
- [Lua global] Set to “on start” should only run the node in the first frame.
- [Palette] Fix trim and fill palette with black color.
- [Gradient shift] Fix unexpected behavior.
- [Export] Fix path value reject array.
- [Particle, VFX] Fix particle not looping properly.
Files
PixelComposer 1.13.7.zip 44 MB
Mar 07, 2023
PixelComposer 1.13.6.zip 43 MB
Mar 05, 2023
Get Pixel Composer
Buy Now$10.00 USD or more
Pixel Composer
Node based VFX compositor for pixel art.
Status | In development |
Category | Tool |
Author | MakhamDev |
Tags | 2D, Pixel Art, Procedural Generation |
Languages | English |
More posts
- 1.18.4 beta3 days ago
- 1.18.3.1 patch17 days ago
- 1.18.3 beta19 days ago
- 1.18.2.1 patch34 days ago
- 1.18.2 beta35 days ago
- 1.18.0.4 patch40 days ago
- 1.18.1 beta44 days ago
- 1.18.0.3 patch46 days ago
- 1.18.0.1-2 patches50 days ago
- 1.18 Stable55 days ago
Leave a comment
Log in with itch.io to leave a comment.