1.13 Pre release
Pixel Composer v1.13 pre-release
This pre-release should have most of the feature as in full release. However there might be some bugs left from the last source control accident.
General
- Gradient data is changed to array.
- Improvement to undo system
- Action history dialog
- More stability when undo/redo group operation.
- More stability when deleting group.
- “Node” junction type now can’t be connected to “Any” junction type.
- Add button to execute every export nodes.
- Executable file name, and app data directory renamed to from “Pixels Composer” to “PixelComposer”
- The old directory (%APPDATA%/Local/Pixels Composer) will not be removed.
- This means all custom collections, assets, palettes, gradients, fonts, presets have to be move manually.
- [Steam] Steam workshop support.
- [Add node] Search now use automaton matcher.
Interface
- [Inspector] Show metadata of the current context.
Nodes
-
New SDF (signed distance field) node.
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New find pixel node.
-
New path operator nodes.
- Path remap
- Path transform
- Path shift
- Path trim
- Path wave
-
New Loop Array node which allow a “for each” operation to each member in an array and output a new array.
-
Number of nodes changed to array processor.
- 3D transform
- HSV color
- RGB color
- Gradient
- Palette
-
[Array get] Now accept array in “index” property.
-
[Path] Now accept array in “path progress” property.
-
[Palette extract] Improve performance, add option to deal with animated surface.
-
[Render Sprite Sheet] Setting sprite set to “image array” will make the node runs automatically.
-
[Render sprite sheet] Manually execute the node will now execute all Render sprite sheet nodes.
-
[Composite] Improve preview gizmo.
-
[Blend] Add hue, saturation, luminosity blend modes.
-
[Repeat] Option to spread surface array into repeated output array.
-
[Export] Now work in loop.
-
[Splice sprite sheet] Now work in loop.
Bug
- Fix memory leak caused by blurring in Gaussian blur, Glow, Shadow, and Bloom nodes.
- Fix memory leak caused by average node.
- Fix line in text area not breaking properly.
- Fix duplicating group not copying the content, connections.
- Fix crash when change gravity in preference.
- Fix crash when open, create new project while opening dialog.
- [Image array] Fix images not loaded properly when create node from add node dialog.
- [Image array] Fix images path dialog not accept multiple images.
- [Array] Last value is now hidden.
- [Loop] Add warning notification when try to connect output directly to input node.
- [Evaluate curve] Fix crash on create.
- [Color data] Fix crash on create.
- [Wiggler] Fix crash when supply array value.
- [Frame] Fix frame selection bug.
- [3D Obj] Fix parts of the model not loaded.
- [3D Obj] Fix flip UV create duplicate texture and shift UV in the x-axis.
Upgrading note
When loading 1.12 save file/collection to 1.13, these are properties that have to be updated:
- Gradient data : Node with gradient need to be update to be array type.
- Colorize
- Repeat
- Particle
- VFX spawner
- Pixel cloud
- Gradient
- Draw gradient
- Stripe
- Scatter
- Line
Files
Get Pixel Composer
Pixel Composer
Node based VFX compositor for pixel art.
Status | In development |
Category | Tool |
Author | MakhamDev |
Tags | 2D, Pixel Art, Procedural Generation |
Languages | English |
More posts
- 1.18.5 beta2 days ago
- 1.18.4 beta23 days ago
- 1.18.3.1 patch37 days ago
- 1.18.3 beta39 days ago
- 1.18.2.1 patch54 days ago
- 1.18.2 beta55 days ago
- 1.18.0.4 patch60 days ago
- 1.18.1 beta64 days ago
- 1.18.0.3 patch66 days ago
- 1.18.0.1-2 patches70 days ago
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