[Nodes] Mesh warp
Pixel Composer » Devlog
Mesh warp node is a node in the transform section which allow you to warp an image using control points. Mesh generation has to be activate manually by clicking on "Generate" button in inspector panel.



| Inputs | Type | Description |
|---|---|---|
| Surface in | String | Image input. |
| Sample size | Int | Size (in pixel) of the grid used to subdivide image. |
| Control points... | float[5]... | Position and behavior of control points. |
| Outputs | Type | Description |
|---|---|---|
| Surface out | Surface | Image output. |
| Mesh data | Mesh | Mesh data after the transformation. |
Preview tools

When previewing this node, an extra toolbar will appear in preview panel.
- Add / Remove point:
- Click and drag on empty space to add control point.
- Click on existed control point to remove it.
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Pixel Composer
Node based VFX compositor for pixel art.
| Status | In development |
| Category | Tool |
| Author | MakhamDev |
| Tags | 2D, Pixel Art, Procedural Generation |
| Languages | English |
More posts
- 1.20.0.6 patch9 days ago
- 1.20.0.5 patch14 days ago
- 1.20.1-2 patches22 days ago
- 1.20.0 stable28 days ago
- 1.19.10.1-3 patches55 days ago
- 1.19.10 beta58 days ago
- 1.19.9 beta74 days ago
- 1.19.8 beta91 days ago
- 1.19.7 betaAug 08, 2025
- 1.19.6 betaJul 25, 2025

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