[Nodes] Mesh warp
Pixel Composer » Devlog
Mesh warp node is a node in the transform section which allow you to warp an image using control points. Mesh generation has to be activate manually by clicking on "Generate" button in inspector panel.
Inputs | Type | Description |
---|---|---|
Surface in | String | Image input. |
Sample size | Int | Size (in pixel) of the grid used to subdivide image. |
Control points... | float[5]... | Position and behavior of control points. |
Outputs | Type | Description |
---|---|---|
Surface out | Surface | Image output. |
Mesh data | Mesh | Mesh data after the transformation. |
Preview tools
When previewing this node, an extra toolbar will appear in preview panel.
- Add / Remove point:
- Click and drag on empty space to add control point.
- Click on existed control point to remove it.
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Pixel Composer
Node based VFX compositor for pixel art.
Status | In development |
Category | Tool |
Author | MakhamDev |
Tags | 2D, Pixel Art, Procedural Generation |
Languages | English |
More posts
- 1.18 Release Candidate 11 day ago
- 1.17.11 beta8 days ago
- 1.17.10.1-4 patch18 days ago
- 1.17.10 beta24 days ago
- 1.17.9 beta35 days ago
- 1.17.8 beta47 days ago
- 1.17.7 beta56 days ago
- 1.17.6 beta64 days ago
- 1.17.5 beta72 days ago
- 1.17.4.1 patch80 days ago
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