1.21.3 beta


  • New Remote Terminal addon.
  • Terminal command now support calling any global functions in the software.

Interface

  • [Curvebox] View range now auto expands when dragging anchor outside the current range.
  • [Panel] Panel focus highlight will stay when opening popup dialog.
  • [Preview Panel] Increase selection dead zone to prevent accidental selection.
  • [Preview Panel] Add 3D grid settings.
  • [Preview Panel] Add toolbar button for disabling 2D preview overlay in 3D mode.
  • [Preview Panel] 2D preview overlay can now be resize.
  • [Inspector Panel] Add the ability to override Steam workshop item in case of missing file ID.
  • [Inspector Panel] Add refresh thumbnail button.
  • [Inspector Panel] Sections and custom widgets will be hidden when using filter.
  • [Inspector/Graph Panel] Filter animation now also highlight all animating node in graph panel.
  • [Graph Panel] Full view button (F) now alternate between selecting nodes and all nodes.
  • [Graph Panel] Node alignment/Auto organize now use anchoring node.
  • [Animation Panel] Add easing hotkey (E).
  • [Palette Selector] Add recents section.
  • [Palette Selector] Dialog now initialize with the first color selector.
  • [Palette Selector] Increase maximum colors per row.
  • [Palette/Gradient Selector] Focused dialog now suppress global hotkey.
  • [Palette/Gradient Selector] Add keyboard shortcut for switching between color/ gradient key.
  • [Menu Editor] Add submenu.
  • [Addon Panel] Move internal addons into addon list.
  • [ScrollBox] Closing scroll dialog now returns focus to the calling dialog, panel.
  • Panel padding now scale with UI scale property.

Node

  • New Draw Line 2 Points node.

  • New Path Revolve (2D) node.

  • New Path Skew node.

  • New Scatter Fibonacci points.

  • New Armature Skin node.

  • New Points Remap, Path Remap nodes.

  • New Path to (Animation) Curve node.

  • New UV Isometric / Perspective node.

  • [Animation Panel] New Region system.*

  • [Export] Add animation region support.

  • [Ase file in] Add button to import tags as animation regions.

  • [MP4] Importing is now incremental.

  • [MP4] Improve importing performance.

  • [Sample Gradient] Add ratio type.

  • [Armature Path] Add flatten option.

  • [Path] Anchor point name now shows up on hover.

  • [Repeat] Add Y sort option.

  • [Repeat] Add Color over Copy scale.

  • [Repeat] Add Color per Index for more precise color blending.

  • [Scatter] Add Scale Random option.

  • [Scatter] Add “Stop” option for ended animation.

  • [UV Nodes] UV inputs now apply alpha.

  • [MK Cables] Add areas source type.

  • [UV Node] UV Output junction now use UV icon.

  • [Path Fill / Map / Revolve / SDF] Add transform, path range properties.

  • [Local Analyze] Add median filter.

  • [Threshold] “Apply to Alpha” option now an enum with new solid BW with alpha output.

  • [Path Builder] Add points editor.

  • [MK Flare] Add randomize flare button.

  • [MK Flare] Add Oversample settings for Chromatic abbr.

  • [Vec2] Add relative unit.

  • [Shape Path] Arc shape now use direct lerp.

  • [Draw Line] Add line caps angle and offset property.

  • [Transform, Repeat, Scatter, Particle] Add Clean Edge interpolation algorithm.

  • [Point to SDF] Distance is now mappable.

  • [Region Fill] Add option to output region index to the blur channel.

  • [Region Fill] Add sampling position control foe color map mode.

  • [Region Fill] Expand property is now a number controlling maximum gap size.

  • [Threshold] Add oversample setting for adaptive mean algo.

Bugs

  • Fix fixed-length array input resize the original array connected to it.

  • [CurveBox] Fix range input slider display in the wrong location.

  • [Pie menu] Fix menu always force focus even when not hovering.

  • [Graph Panel] Fix adding node from pie menu does not trigger node chord.

  • [Graph Panel] Fix auto organize now record node position.

  • [Preview Panel] Fix mouse inactive when hovering on vertical toolbar area even when toolbar direction is set to horizontal.

  • [Preview Panel] Fix selection box trigger when editing gizmo in global view.

  • [Animation Panel] Fix dragging whole animation not update the node.

  • [Animation Panel] Fix display not reset when loading new project.

  • [Add Node Dialog] Fix crash when displaying action item.

  • [Pie Menu] Fix scroll menu created from pie menu only trigger on the second click.

  • [Pie Menu] Preset object now format properly.

  • [Palette Selector] Fix crash when opening recents folder.

  • [Curve] Fix curve evaluate error at black pixel.

  • [Pin] Fix pin color not update with the connected value.

  • [Loop] Fix broken connection when deleting input/output node.

  • [Draw Line] Fix line cap in width pass render incorrectly.

  • [Draw Line] Fix textured line cap not apply texture interpolation setting.

  • [Path Scatter] Fix error popup when created.

  • [Mesh Warp] Fix control points gizmo not displaying.

  • [Array Zip] Fix freeze when duplicating node.

  • [Particle] Direction wiggle now won’t requires physics to work.

  • [Armature Pose] Fix IK calculate incorrectly.

  • [Scatter] Fix amount input disappear when setting source to map while setting distribution to poisson.

  • [Lua] Fix state error when loading project.

  • [Repeat] Fix sort Y override global rotation property.

  • [MK Tree Leaf Hull] Fix leaf output cannot be rendered independently.

  • [Composite] Fix error when trying to insert surface in-between.

  • [Canvas] Fix solid color background not rendering without background surface connected.

  • [Surface Extrude] Fix incorrect side extrusion in voxel mode.

  • [Surface Extrude] Voxel mode will now output every pixel as cube.

  • [Sort Array Group] Fix duplicated render path on rendering.

Files

[beta] PixelComposer 1.21.3 itch.zip 160 MB
12 days ago
Pixel_Composer_1.21.3.0-x86_64.AppImage 185 MB
12 days ago

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