1.21.3 beta
- New Remote Terminal addon.
- Terminal command now support calling any global functions in the software.
Interface
- [Curvebox] View range now auto expands when dragging anchor outside the current range.
- [Panel] Panel focus highlight will stay when opening popup dialog.
- [Preview Panel] Increase selection dead zone to prevent accidental selection.
- [Preview Panel] Add 3D grid settings.
- [Preview Panel] Add toolbar button for disabling 2D preview overlay in 3D mode.
- [Preview Panel] 2D preview overlay can now be resize.
- [Inspector Panel] Add the ability to override Steam workshop item in case of missing file ID.
- [Inspector Panel] Add refresh thumbnail button.
- [Inspector Panel] Sections and custom widgets will be hidden when using filter.
- [Inspector/Graph Panel] Filter animation now also highlight all animating node in graph panel.
- [Graph Panel] Full view button (F) now alternate between selecting nodes and all nodes.
- [Graph Panel] Node alignment/Auto organize now use anchoring node.
- [Animation Panel] Add easing hotkey (E).
- [Palette Selector] Add recents section.
- [Palette Selector] Dialog now initialize with the first color selector.
- [Palette Selector] Increase maximum colors per row.
- [Palette/Gradient Selector] Focused dialog now suppress global hotkey.
- [Palette/Gradient Selector] Add keyboard shortcut for switching between color/ gradient key.
- [Menu Editor] Add submenu.
- [Addon Panel] Move internal addons into addon list.
- [ScrollBox] Closing scroll dialog now returns focus to the calling dialog, panel.
- Panel padding now scale with UI scale property.
Node
-
New Draw Line 2 Points node.
-
New Path Revolve (2D) node.
-
New Path Skew node.
-
New Scatter Fibonacci points.
-
New Armature Skin node.
-
New Points Remap, Path Remap nodes.
-
New Path to (Animation) Curve node.
-
New UV Isometric / Perspective node.
-
[Animation Panel] New Region system.*
-
[Export] Add animation region support.
-
[Ase file in] Add button to import tags as animation regions.
-
[MP4] Importing is now incremental.
-
[MP4] Improve importing performance.
-
[Sample Gradient] Add ratio type.
-
[Armature Path] Add flatten option.
-
[Path] Anchor point name now shows up on hover.
-
[Repeat] Add Y sort option.
-
[Repeat] Add Color over Copy scale.
-
[Repeat] Add Color per Index for more precise color blending.
-
[Scatter] Add Scale Random option.
-
[Scatter] Add “Stop” option for ended animation.
-
[UV Nodes] UV inputs now apply alpha.
-
[MK Cables] Add areas source type.
-
[UV Node] UV Output junction now use UV icon.
-
[Path Fill / Map / Revolve / SDF] Add transform, path range properties.
-
[Local Analyze] Add median filter.
-
[Threshold] “Apply to Alpha” option now an enum with new solid BW with alpha output.
-
[Path Builder] Add points editor.
-
[MK Flare] Add randomize flare button.
-
[MK Flare] Add Oversample settings for Chromatic abbr.
-
[Vec2] Add relative unit.
-
[Shape Path] Arc shape now use direct lerp.
-
[Draw Line] Add line caps angle and offset property.
-
[Transform, Repeat, Scatter, Particle] Add Clean Edge interpolation algorithm.
-
[Point to SDF] Distance is now mappable.
-
[Region Fill] Add option to output region index to the blur channel.
-
[Region Fill] Add sampling position control foe color map mode.
-
[Region Fill] Expand property is now a number controlling maximum gap size.
-
[Threshold] Add oversample setting for adaptive mean algo.
Bugs
-
Fix fixed-length array input resize the original array connected to it.
-
[CurveBox] Fix range input slider display in the wrong location.
-
[Pie menu] Fix menu always force focus even when not hovering.
-
[Graph Panel] Fix adding node from pie menu does not trigger node chord.
-
[Graph Panel] Fix auto organize now record node position.
-
[Preview Panel] Fix mouse inactive when hovering on vertical toolbar area even when toolbar direction is set to horizontal.
-
[Preview Panel] Fix selection box trigger when editing gizmo in global view.
-
[Animation Panel] Fix dragging whole animation not update the node.
-
[Animation Panel] Fix display not reset when loading new project.
-
[Add Node Dialog] Fix crash when displaying action item.
-
[Pie Menu] Fix scroll menu created from pie menu only trigger on the second click.
-
[Pie Menu] Preset object now format properly.
-
[Palette Selector] Fix crash when opening recents folder.
-
[Curve] Fix curve evaluate error at black pixel.
-
[Pin] Fix pin color not update with the connected value.
-
[Loop] Fix broken connection when deleting input/output node.
-
[Draw Line] Fix line cap in width pass render incorrectly.
-
[Draw Line] Fix textured line cap not apply texture interpolation setting.
-
[Path Scatter] Fix error popup when created.
-
[Mesh Warp] Fix control points gizmo not displaying.
-
[Array Zip] Fix freeze when duplicating node.
-
[Particle] Direction wiggle now won’t requires physics to work.
-
[Armature Pose] Fix IK calculate incorrectly.
-
[Scatter] Fix amount input disappear when setting source to map while setting distribution to poisson.
-
[Lua] Fix state error when loading project.
-
[Repeat] Fix sort Y override global rotation property.
-
[MK Tree Leaf Hull] Fix leaf output cannot be rendered independently.
-
[Composite] Fix error when trying to insert surface in-between.
-
[Canvas] Fix solid color background not rendering without background surface connected.
-
[Surface Extrude] Fix incorrect side extrusion in voxel mode.
-
[Surface Extrude] Voxel mode will now output every pixel as cube.
-
[Sort Array Group] Fix duplicated render path on rendering.
Files
Get Pixel Composer
Pixel Composer
Node based VFX compositor for pixel art.
| Status | In development |
| Category | Tool |
| Author | MakhamDev |
| Tags | 2D, Pixel Art, Procedural Generation |
| Languages | English |
More posts
- 1.21.4 beta2 days ago
- Upcoming Price Increase ($15)13 days ago
- 1.21.2 beta23 days ago
- 1.21.1 beta32 days ago
- 1.21 Change since 1.2045 days ago
- 1.21.0 stable45 days ago
- 1.20.9 beta80 days ago
- 1.20.8 beta97 days ago
- 1.20.7.4-5 patchFeb 25, 2026

Leave a comment
Log in with itch.io to leave a comment.