1.21.2 beta


Interface

  • Software now start with window size clamped to display resolution.
  • [Preview Panel] Add vertical toolbar mode.
  • [Preview Panel > Rotator] Add angel snapping.
  • [Preference > Curvebox] Add option to display curvebox inline like other widgets.
  • New Pie menu system.
  • Hotkey that assigns to multiple actions now create pie menu (can be disable in preference).
  • [Locale Manager] Preview text now use fonts defines by the fonts folder.
  • [Locale Manager] Add button to export both missing and untranslated words (only for words.json).

Node

  • New RM Render Cross section node.

  • New RM to Voxel node.

  • Mew Path Extends node.

  • New MK Jigsaw node.

  • New MK Smoke node.

  • [Scatter] Add tiling option for all scatter source type.

  • [Normal] Add oversample setting.

  • [Separate Shape] Add diagonal setting.

  • [RM Render/ Render Scatter] Add option to disable light.

  • [Cast Shadow] Improve shadow quality. Add quality control.

  • [Cast Shadow] Solid now render with removed background.

  • [Scatter] Add point editing tool in points array mode.

  • [RM Render Scatter] Add origin position, rotation control.

  • [Tile] Add basic rotation pattern.

  • [Recursive Subdivision] Add Gap thickness curve.

  • [Smear] Add texture input.

  • [2D Light] Light now use the same algorithm as Cast shadow node.

  • [Vignette] Add mask inputs.

  • [Draw Line] Add compound path width blend mode.

  • [Bridge Path] Add path controls.

  • [Map Path] Add map UV control.

  • [XDoG] Add oversample setting.

  • [SDF] Add channel, mask inputs.

  • [Draw Line] Wiggle phase now normalized, wiggle amplitude is now a range.

  • [Draw Line] Add oversample mode.

  • [MK Isoextrude] Color blending now use gradient to vary color per depth.

  • [MK Isoextrude] New Side extrusion property.

  • [Shrink Palette] Output palette now use the same order as the input palette.

  • [Sort Array] Input will now reject connection to unsortable type.

  • [Path Flatten] Add support for multiple paths.

  • [Replace Image] Add alpha culling.

  • [Offset] Add offset angle control.

  • [Noise Generators] Add level property.

  • [Gradient] Add shape property to diamond shape.

  • [Mirror] Add flip option.

Bugs

  • [Locale] Fix localized node name not applying.
  • [Graph Panel] Fix deselecting node with double click not resetting inspector panel scroll position.
  • [Graph Panel] Fix full view doesn’t take compact metadata area into account.
  • [Preference] Fix hotkey list not scrollable to the bottom.
  • [Menu Editor] Fix crash when selecting menu with dynamic sprites.
  • [Pie menu] Pie menu can now be closed with the key used to activated it.
  • [TextBox] Fix cursor jumps to beginning when typing after clicking after the last character.
  • [ScrollBox] Fix crash when selecting item while changing search query.
  • [Context Menu] When dialog spawn with mouse inside it now won’t register right mouse release as a click.
  • [Add Node] Fix “values” preset data shows up as search result.
  • [Array Processor] Fix error when processing array with animation.
  • [MK Tree > Fan Branch] Fix leaf edge color properties missing.
  • [Scatter] Fix value map doesn’t work.
  • [Bevel] Fix node not respect repeat setting in low-res mode.
  • [RM Render Scatter] Fix depth range not scale with object scale.
  • [Separate Shape] Fix “Ignore Blank” in Grayscale mode not ignore black pixel.
  • [SDF] Inverted mode now set whole surface to white when inputting empty surface.
  • [Canvas] Fix BG alpha not applying.
  • [Group Output] Fix palette input datatype got converted into 2d color arrays.
  • [Vector Math] Fix node modify the original array.
  • [Fill Path] Fix alpha not applying.

Files

[beta] PixelComposer 1.21.2 itch.zip 159 MB
23 days ago

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